Beispiel #1
0
 public override void Leave(Action _action, Track _track)
 {
     base.Leave(_action, _track);
     if (ActorHelper.IsHostCampActor(ref this.actorObj))
     {
         BackCityCom_3DUI.HideBack2City(this.actorObj);
     }
 }
Beispiel #2
0
 public override void Leave(Action _action, Track _track)
 {
     base.Leave(_action, _track);
     if (ActorHelper.IsHostCtrlActor(ref this.actorObj) && Singleton <CBattleSystem> .GetInstance().FightForm != null)
     {
         Singleton <CBattleSystem> .GetInstance().FightForm.EndGoBackProcessBar();
     }
     if (ActorHelper.IsHostCampActor(ref this.actorObj))
     {
         BackCityCom_3DUI.HideBack2City(this.actorObj);
     }
 }