// Token: 0x06000679 RID: 1657 RVA: 0x0006BA40 File Offset: 0x00069C40 public void OnEelHit() { if (BTDebugCamInputManager.GetConfigHolder().hackConfig != null && BTDebugCamInputManager.GetConfigHolder().hackConfig.eelRoast_infiniteEels) { SanctuaryManager.pCurPetInstance.UpdateMeter(SanctuaryPetMeterType.HAPPINESS, this._PetHappiness); if (this._EelBlastColors != null && this._EelBlastColors.Length != 0 && this._EelBlastEffectObj != null) { int num = UnityEngine.Random.Range(0, this._EelBlastColors.Length); GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this._EelBlastEffectObj, this.mEelTransform.position, this._EelBlastEffectObj.transform.rotation); gameObject.transform.parent = this._PrtParent.transform; ParticleSystem.MainModule main = gameObject.GetComponent <ParticleSystem>().main; main.startColor = this._EelBlastColors[num]; if (this._EelHit3DScore != null) { Vector3 position = SanctuaryManager.pCurPetInstance.GetHeadPosition() + this._HappinessTextDragonOffset; GameObject gameObject2 = UnityEngine.Object.Instantiate <GameObject>(this._EelHit3DScore.gameObject, position, this._EelHit3DScore.transform.rotation); TargetHit3DScore component = gameObject2.GetComponent <TargetHit3DScore>(); component.mDisplayScore = (int)this._PetHappiness; component.mDisplayText = this._PetHappinessText._Text; gameObject2.transform.parent = this._PrtParent.transform; } } } else { if (this.mIsDestroying) { return; } this._Active = false; this._RenderPath.gameObject.SetActive(false); this.mIsDestroying = true; SanctuaryManager.pCurPetInstance.UpdateMeter(SanctuaryPetMeterType.HAPPINESS, this._PetHappiness); if (this._EelBlastColors != null && this._EelBlastColors.Length != 0 && this._EelBlastEffectObj != null) { int num = UnityEngine.Random.Range(0, this._EelBlastColors.Length); GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this._EelBlastEffectObj, this.mEelTransform.position, this._EelBlastEffectObj.transform.rotation); gameObject.transform.parent = this._PrtParent.transform; ParticleSystem.MainModule main = gameObject.GetComponent <ParticleSystem>().main; main.startColor = this._EelBlastColors[num]; if (this._EelHit3DScore != null) { Vector3 position = SanctuaryManager.pCurPetInstance.GetHeadPosition() + this._HappinessTextDragonOffset; GameObject gameObject2 = UnityEngine.Object.Instantiate <GameObject>(this._EelHit3DScore.gameObject, position, this._EelHit3DScore.transform.rotation); TargetHit3DScore component = gameObject2.GetComponent <TargetHit3DScore>(); component.mDisplayScore = (int)this._PetHappiness; component.mDisplayText = this._PetHappinessText._Text; gameObject2.transform.parent = this._PrtParent.transform; } } if (base.gameObject != null) { UnityEngine.Object.Destroy(base.gameObject, this._DestroyDelay); } } }
// Token: 0x06000683 RID: 1667 RVA: 0x0006BCEC File Offset: 0x00069EEC private void SpawnEels() { if (BTDebugCamInputManager.GetConfigHolder().hackConfig != null && BTDebugCamInputManager.GetConfigHolder().hackConfig.eelRoast_spawnAllEels) { foreach (EelRoastMarkerInfo markerInfo in this._EelRoastInfos) { string randomEelPath = this.GetRandomEelPath(markerInfo); if (!string.IsNullOrEmpty(randomEelPath)) { string[] array = randomEelPath.Split(new char[] { '/' }); RsResourceManager.LoadAssetFromBundle(array[0] + "/" + array[1], array[2], new RsResourceEventHandler(this.ResourceEventHandler), typeof(GameObject), false, markerInfo); } else { UtDebug.Log("Eel Asset path is empty "); } } } else { if (this._EelRoastInfos == null || this._EelRoastInfos.Length < 1 || this._NoOfEelsToSpawn.Min < 1f || this._NoOfEelsToSpawn.Min > this._NoOfEelsToSpawn.Max) { return; } List <EelRoastMarkerInfo> list = new List <EelRoastMarkerInfo>(this._EelRoastInfos); int num = Mathf.Clamp(this._NoOfEelsToSpawn.GetRandomInt(), 1, this._EelRoastInfos.Length); for (int i = 0; i < num; i++) { int index = UnityEngine.Random.Range(0, list.Count); string randomEelPath = this.GetRandomEelPath(list[index]); if (!string.IsNullOrEmpty(randomEelPath)) { string[] array = randomEelPath.Split(new char[] { '/' }); RsResourceManager.LoadAssetFromBundle(array[0] + "/" + array[1], array[2], new RsResourceEventHandler(this.ResourceEventHandler), typeof(GameObject), false, list[index]); } else { UtDebug.Log("Eel Asset path is empty "); } list.RemoveAt(index); } } }