public ColladaHalo2BSPInfo(int internal_index, string name,
                            int vertex_count, int face_count,
                            BSPObjectType type)
     : base(internal_index, name, vertex_count, face_count)
 {
     Type = type;
 }
            public static int GetTriangleCount(TagManager manager, BSPObjectType type)
            {
                var definition = manager.TagDefinition as Blam.Halo1.Tags.structure_bsp_group;
                int count      = 0;

                switch (type)
                {
                case BSPObjectType.RenderMesh:
                    foreach (var lightmap in definition.Lightmaps)
                    {
                        foreach (var material in lightmap.Materials)
                        {
                            count += material.SurfaceCount;
                        }
                    }
                    break;

                case BSPObjectType.Portals:
                    foreach (var portal in definition.ClusterPortals)
                    {
                        count += portal.Vertices.Count - 2;
                    }
                    break;

                case BSPObjectType.FogPlanes:
                    foreach (var fogplane in definition.FogPlanes)
                    {
                        count += fogplane.Vertices.Count - 2;
                    }
                    break;
                }
                ;
                return(count);
            }
Beispiel #3
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		//private ColladaHalo1BSPInfo() { }
		public ColladaHalo1BSPInfo(int internal_index, string name,
			int vertex_count, int face_count,
			BSPObjectType bsp_type)
			: base(internal_index, name, vertex_count, face_count)
		{
			Type = bsp_type;
		}
        void ExportBSP(string file_name)
        {
            BSPInfoInternal bsp_info = new BSPInfoInternal();

            BSPObjectType bsp_type = BSPObjectType.None;

            // create an info object with all of the registered infos combined
            foreach (int index in registeredInfos)
            {
                BSPInfoInternal info = internalInfoList[index] as BSPInfoInternal;

                if (info.IncludeRenderMesh())
                {
                    bsp_type |= BSPObjectType.RenderMesh;
                }
                if (info.IncludePortalsMesh())
                {
                    bsp_type |= BSPObjectType.Portals;
                }
                if (info.IncludeFogPlanesMesh())
                {
                    bsp_type |= BSPObjectType.FogPlanes;
                }

                for (int i = 0; i < info.GetShaderCount(); i++)
                {
                    bsp_info.AddShaderDatum(info.GetShaderDatum(i), info.GetShaderName(i));
                }
            }

            bsp_info.SetType(bsp_type);

            ColladaExportArgs arguments = new ColladaExportArgs(Overwrite, RelativeFilePath, BitmapFormat);
            var exporter = new Halo1.ColladaBSPExporter(arguments, bsp_info, tagIndex, tagManager);

            ExportSave(exporter, RelativeFilePath + file_name + ".dae");
        }
            public static int GetTriangleCount(TagManager manager, BSPObjectType type)
            {
                var definition = manager.TagDefinition as Blam.Halo2.Tags.scenario_structure_bsp_group;

                int count = 0;

                switch (type)
                {
                case BSPObjectType.RenderMesh:
                    foreach (var cluster in definition.Clusters)
                    {
                        count += cluster.SectionInfo.Value.TotalTriangleCount;
                    }
                    break;

                case BSPObjectType.Portals:
                    foreach (var portal in definition.ClusterPortals)
                    {
                        count += portal.Vertices.Count - 2;
                    }
                    break;
                }
                return(count);
            }
 /// <summary>
 /// Sets the bsp object type
 /// </summary>
 /// <param name="bsp_type"></param>
 public void SetType(BSPObjectType bsp_type)
 {
     type = bsp_type;
 }
Beispiel #7
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			public static int GetTriangleCount(TagManager manager, BSPObjectType type)
			{
				var definition = manager.TagDefinition as Blam.Halo1.Tags.structure_bsp_group;
				int count = 0;
				switch (type)
				{
					case BSPObjectType.RenderMesh:
						foreach (var lightmap in definition.Lightmaps)
						{
							foreach (var material in lightmap.Materials)
								count += material.SurfaceCount;
						}
						break;
					case BSPObjectType.Portals:
						foreach (var portal in definition.ClusterPortals)
							count += portal.Vertices.Count - 2;
						break;
					case BSPObjectType.FogPlanes:
						foreach (var fogplane in definition.FogPlanes)
							count += fogplane.Vertices.Count - 2;
						break;
				};
				return count;
			}
Beispiel #8
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			/// <summary>
			/// Sets the bsp object type
			/// </summary>
			/// <param name="bsp_type"></param>
			public void SetType(BSPObjectType bsp_type)
			{
				type = bsp_type;
			}
Beispiel #9
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			public static int GetTriangleCount(TagManager manager, BSPObjectType type)
			{
				var definition = manager.TagDefinition as Blam.Halo2.Tags.scenario_structure_bsp_group;

				int count = 0;
				switch (type)
				{
					case BSPObjectType.RenderMesh:
						foreach (var cluster in definition.Clusters)
							count += cluster.SectionInfo.Value.TotalTriangleCount;
						break;
					case BSPObjectType.Portals:
						foreach (var portal in definition.ClusterPortals)
							count += portal.Vertices.Count - 2;
						break;
				}
				return count;
			}