Beispiel #1
0
        public int Solve(int K, int M, int[] A)
        {
            var(upper, max) = Init(A, K);
            var aims    = BSHelper.Generate(max, upper - 1);
            int lastAim = upper;

            foreach (var aim in aims)
            {
                if (TryOne(A, aim.Index) <= K)
                {
                    lastAim = aim.Index;
                    aim.Dir = -1;
                }
                else
                {
                    aim.Dir = 1;
                }
            }
            return(lastAim);
        }
Beispiel #2
0
        int Solve(int[] A)
        {
            if (A.Length < 2)
            {
                return(Math.Abs(A[0]) * 2);
            }
            Array.Sort(A);
            var bin       = BSHelper.Generate(0, A.Length - 1);
            var lastIndex = -1;

            foreach (var b in bin)
            {
                var a = A[b.Index];
                lastIndex = b.Index;
                if (a < 0)
                {
                    b.Dir = 1;
                }
                else if (a > 0)
                {
                    b.Dir = -1;
                }
                else
                {
                    break;
                }
            }
            if (A[lastIndex] == 0 && lastIndex > 0 && A[lastIndex - 1] == 0 ||
                lastIndex < A.Length - 1 && A[lastIndex + 1] == 0)
            {
                return(0);
            }
            int i, j;

            if (A[lastIndex] < 0)
            {
                i = lastIndex;
                j = lastIndex + 1;
                if (j >= A.Length)
                {
                    return(-A[i] * 2);
                }
            }
            else
            {
                i = lastIndex - 1;
                j = lastIndex;
                if (i < 0)
                {
                    return(A[j] * 2);
                }
            }
            var min = int.MaxValue;

            for (; ;)
            {
                var sum    = A[i] + A[j];
                var abssum = Math.Abs(sum);
                if (abssum < min)
                {
                    min = abssum;
                }
                if (i > 0 && j < A.Length - 1)
                {
                    var newLeft  = Math.Abs(A[i - 1] + A[j]);
                    var newRight = Math.Abs(A[i] + A[j + 1]);
                    if (newLeft < newRight)
                    {
                        i--;
                    }
                    else
                    {
                        j++;
                    }
                }
                else if (i > 0)
                {
                    if (sum > 0)
                    {
                        i--;
                    }
                    else
                    {
                        break;
                    }
                }
                else if (j < A.Length - 1)
                {
                    if (sum < 0)
                    {
                        j++;
                    }
                    else
                    {
                        break;
                    }
                }
                else
                {
                    break;
                }
            }
            return(min);
        }
Beispiel #3
0
        public int Solve(int[] A, int[] B, int[] C)
        {
            var pairs = new Pair[C.Length];

            for (var i = 0; i < C.Length; i++)
            {
                var pair = new Pair {
                    Step = i + 1, NailPos = C[i]
                };
                pairs[i] = pair;
            }
            Array.Sort(pairs);
            pairs = Cleanup(pairs).ToArray();

            var minNeeded = 0;

            for (var i = 0; i < A.Length; i++)
            {
                var a     = A[i];
                var b     = B[i];
                var bin   = BSHelper.Generate(0, pairs.Length - 1);
                int index = -1;

                foreach (var z in bin)
                {
                    var p = pairs[z.Index];
                    if (a <= p.NailPos && p.NailPos <= b)
                    {
                        index = z.Index;
                        break;
                    }
                    else if (b < p.NailPos)
                    {
                        z.Dir = -1;
                    }
                    else if (p.NailPos < a)
                    {
                        z.Dir = 1;
                    }
                }
                if (index < 0)
                {
                    return(-1);
                }
                var step = pairs[index].Step;
                if (step > minNeeded)
                {
                    for (var j = index + 1; j < pairs.Length && pairs[j].NailPos <= b; j++)
                    {
                        if (pairs[j].Step < step)
                        {
                            step = pairs[j].Step;
                            if (step <= minNeeded)
                            {
                                break;
                            }
                        }
                    }
                }
                if (step > minNeeded)
                {
                    for (var j = index - 1; j >= 0 && pairs[j].NailPos >= a; j--)
                    {
                        if (pairs[j].Step < step)
                        {
                            step = pairs[j].Step;
                            if (step <= minNeeded)
                            {
                                break;
                            }
                        }
                    }
                }
                if (step > minNeeded)
                {
                    minNeeded = step;
                }
            }
            return(minNeeded);
        }