private static void RenderBarContent(int x, int y, int totalLength, decimal percentage, int bar_left, int bar_fill, int bar_full_right, int bar_right) { if (percentage > 0) { var lengthToCover = percentage * totalLength - 6; if (lengthToCover - 1 < 0) { BLT.Put(x + 1, y + 2, bar_right); } else { BLT.Put(x + 1, y + 2, bar_left); for (int i = 3; i < lengthToCover - 1; i += 2) { BLT.Put(x + i, y + 2, bar_fill); } if (percentage == 1) { BLT.Put(x + totalLength - 7, y + 2, bar_full_right); } else { BLT.Put(x + (int)lengthToCover - 1, y + 2, bar_right); } } } }
private void RenderMapShade(ISpriteManager spriteManager, bool[,] renderTracker, bool[,] fovTracker, int renderWidth, int renderHeight, BLTMapRendererOffset[,,] offsetTracker, IDataRogueControl mapConfiguration) { var shadeSprite = spriteManager.Get("shade"); BLTLayers.Set(BLTLayers.MapShade, mapConfiguration.ActivityIndex); BLT.Font(""); BLT.Color(Color.White); for (int x = 0; x < renderWidth; x++) { for (int y = 0; y < renderHeight; y++) { if (renderTracker[x + 1, y + 1]) { var offsetX = (int)Math.Floor(offsetTracker[x + 1, y + 1, 0].OffsetX * BLTTilesIOSystem.TILE_SPACING); var offsetY = (int)Math.Floor(offsetTracker[x + 1, y + 1, 0].OffsetY * BLTTilesIOSystem.TILE_SPACING); if (!fovTracker[x + 1, y + 1]) { var sprite = shadeSprite.Tile(TileDirections.None); BLT.Put(mapConfiguration.Position.Left + x * BLTTilesIOSystem.TILE_SPACING + offsetX, mapConfiguration.Position.Top + y * BLTTilesIOSystem.TILE_SPACING + offsetY, sprite); } else { var aboveConnect = (fovTracker[x + 1, y]); var belowConnect = (fovTracker[x + 1, y + 2]); var leftConnect = (fovTracker[x, y + 1]); var rightConnect = (fovTracker[x + 2, y + 1]); var directions = TileDirections.None; if (aboveConnect) { directions |= TileDirections.Up; } if (belowConnect) { directions |= TileDirections.Down; } if (leftConnect) { directions |= TileDirections.Left; } if (rightConnect) { directions |= TileDirections.Right; } var sprite = shadeSprite.Tile(directions); BLT.Put( mapConfiguration.Position.Left + x * BLTTilesIOSystem.TILE_SPACING + offsetX, mapConfiguration.Position.Top + y * BLTTilesIOSystem.TILE_SPACING + offsetY, sprite); } } } } }
protected static void RenderSpriteIfSpecified(int x, int y, ISpriteManager spriteManager, string spriteName, AnimationFrame frame) { if (!string.IsNullOrEmpty(spriteName)) { BLT.Put(x, y, spriteManager.Tile(spriteName, frame)); } }
private static void RenderBarContainer(int x, int y, ISpriteManager spriteManager, int totalLength, IDataRogueControl display) { BLTLayers.Set(BLTLayers.UIElements, display.ActivityIndex); BLT.Put(x, y, spriteManager.Tile("bar_container_left")); for (int i = 4; i < totalLength - 6; i += 2) { BLT.Put(x + i, y, spriteManager.Tile("bar_container_mid")); } BLT.Put(x + totalLength - 4 - 4, y, spriteManager.Tile("bar_container_right")); }
protected static void RenderBackgroundBox(int x, int y, int activityIndex, Size size, ISpriteManager spriteManager, string spriteName = "textbox_blue") { BLTLayers.Set(BLTLayers.UIElements, activityIndex); BLT.Font(""); var width = size.Width / BLTTilesIOSystem.TILE_SPACING; var height = size.Height / BLTTilesIOSystem.TILE_SPACING; var spriteSheet = spriteManager.Get(spriteName); for (int xCoord = 0; xCoord < width; xCoord++) { for (int yCoord = 0; yCoord < height; yCoord++) { BLT.Put(x + xCoord * BLTTilesIOSystem.TILE_SPACING, y + yCoord * BLTTilesIOSystem.TILE_SPACING, spriteSheet.Tile(BLTTileDirectionHelper.GetDirections(xCoord, width, yCoord, height))); } } }
private void RenderMapSprites( ISpriteManager spriteManager, IDataRogueControl mapConfiguration, bool[,] renderTracker, int renderWidth, int renderHeight, SpriteAppearance[,,] tilesTracker, AnimationFrame[,,] frameTracker, BLTMapRendererOffset[,,] offsetTracker, int z, bool top) { if (z == 0) { BLTLayers.Set(top ? BLTLayers.MapTileTop : BLTLayers.MapTileBottom, mapConfiguration.ActivityIndex); } else { BLTLayers.Set(top ? BLTLayers.MapEntityTop : BLTLayers.MapEntityBottom, mapConfiguration.ActivityIndex); } BLT.Font(""); BLT.Color(Color.White); for (int x = 0; x < renderWidth; x++) { for (int y = 0; y < renderHeight; y++) { if (renderTracker[x + 1, y + 1]) { var appearance = tilesTracker[x + 1, y + 1, z]; var frame = frameTracker[x + 1, y + 1, z]; if (appearance != null) { var spriteName = top ? appearance.Top : appearance.Bottom; if (spriteName != null) { TileDirections directions = BLTTileDirectionHelper.GetDirections(tilesTracker, x + 1, y + 1, z, top); var sprite = spriteManager.Tile(spriteName, directions, frame); var offsetX = (int)Math.Floor(offsetTracker[x + 1, y + 1, z].OffsetX * BLTTilesIOSystem.TILE_SPACING); var offsetY = (int)Math.Floor(offsetTracker[x + 1, y + 1, z].OffsetY * BLTTilesIOSystem.TILE_SPACING); BLT.Put( mapConfiguration.Position.Left + x * BLTTilesIOSystem.TILE_SPACING + offsetX, mapConfiguration.Position.Top + y * BLTTilesIOSystem.TILE_SPACING + offsetY, sprite); } } } } } }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { BLTLayers.Set(BLTLayers.UIElements, control.ActivityIndex); BLT.Font(""); var sprite = spriteManager.Tile("minimap_tile"); var cameraPosition = systemContainer.RendererSystem.CameraPosition; var currentMap = systemContainer.MapSystem.MapCollection[cameraPosition.Key]; var cameraX = cameraPosition.X; var cameraY = cameraPosition.Y; var maxX = control.Position.Width; var maxY = control.Position.Height; int offsetX = maxX / 2; int offsetY = maxY / 2; for (int x = 0; x < maxX; x++) { for (int y = 0; y < maxY; y++) { var lookupX = cameraX - offsetX + x; var lookupY = cameraY - offsetY + y; Color color; if (x == 0 || y == 0 || x == maxX - 1 || y == maxY - 1) { color = Color.SaddleBrown; } else { MapCoordinate coordinate = new MapCoordinate(currentMap.MapKey, lookupX, lookupY); var isInFov = playerFov.Contains(coordinate); color = DetermineMapColor(systemContainer, coordinate, currentMap, isInFov); } if (color != Color.Transparent) { BLT.Color(color); BLT.Put(control.Position.Left + x * BLTTilesIOSystem.TILE_SPACING / 8, control.Position.Top + y * BLTTilesIOSystem.TILE_SPACING / 8, sprite); } } } }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var display = control as ButtonControl; var x = control.Position.X; var y = control.Position.Y; var pressed = control.IsPressed; var focused = control.IsFocused; var spriteSheet = focused ? spriteManager.Get("button_pressed") : spriteManager.Get("button_unpressed"); BLT.Font("text"); var textSize = BLT.Measure(display.Text).Width; var buttonSize = textSize + 4; if (buttonSize % 8 != 0) { buttonSize = (buttonSize / 8 + 1) * 8; } var numberOfTiles = buttonSize / 8; BLT.Font(""); BLTLayers.Set((int)BLTLayers.UIElements, control.ActivityIndex); for (int i = 0; i < numberOfTiles; i++) { TileDirections direction = TileDirections.None; if (i != 0) { direction |= TileDirections.Left; } if (i != numberOfTiles - 1) { direction |= TileDirections.Right; } BLT.Put(x + 8 * i, y, spriteSheet.Tile(direction)); } BLT.Font("text"); BLTLayers.Set((int)BLTLayers.Text, control.ActivityIndex); BLT.Print(x + buttonSize / 2 - textSize / 2, y + (focused ? 3 : 2), display.Text); }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var display = control as MultipleChoiceFormData; var x = control.Position.X; var y = control.Position.Y; BLT.Font("text"); var text = display.Value.ToString(); var textSize = BLT.Measure(text); BLT.Print(x + 10, y, text); if (control.IsFocused) { BLTLayers.Set(BLTLayers.UIElements, control.ActivityIndex); BLT.Font(""); BLT.Put(x, y - 2, spriteManager.Tile("ui_arrow", TileDirections.Left)); BLT.Put(x + textSize.Width + 12, y - 2, spriteManager.Tile("ui_arrow", TileDirections.Right)); } }
private static void RenderLayer(int layer, IDataRogueControl control, ISpriteSheet sprite, int renderWidth, int renderHeight, bool[,] checks) { BLTLayers.Set(layer, control.ActivityIndex); for (int y = 0; y < renderHeight; y++) { for (int x = 0; x < renderWidth; x++) { if (checks[x + 1, y + 1]) { var renderX = control.Position.Left + x * BLTTilesIOSystem.TILE_SPACING; var renderY = control.Position.Top + y * BLTTilesIOSystem.TILE_SPACING; var aboveConnect = checks[x + 1, y + 1] == checks[x + 1, y]; var belowConnect = checks[x + 1, y + 1] == checks[x + 1, y + 2]; var leftConnect = checks[x + 1, y + 1] == checks[x, y + 1]; var rightConnect = checks[x + 1, y + 1] == checks[x + 2, y + 1]; var directions = TileDirections.None; if (aboveConnect) { directions |= TileDirections.Up; } if (belowConnect) { directions |= TileDirections.Down; } if (leftConnect) { directions |= TileDirections.Left; } if (rightConnect) { directions |= TileDirections.Right; } BLT.Put(renderX, renderY, sprite.Tile(directions)); } } } }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl display, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var x = display.Position.Left; var y = display.Position.Top; var statsControl = (display as IDataRogueInfoControl); var entity = statsControl.Entity; BLT.Font(""); BLTLayers.Set(BLTLayers.MapTileBottom, statsControl.ActivityIndex); var boxSprite = spriteManager.Get("textbox_grey"); BLT.Put(x, y, boxSprite.Tile(TileDirections.Down | TileDirections.Right)); BLT.Put(x + BLTTilesIOSystem.TILE_SPACING, y, boxSprite.Tile(TileDirections.Down | TileDirections.Left)); BLT.Put(x, y + BLTTilesIOSystem.TILE_SPACING, boxSprite.Tile(TileDirections.Up | TileDirections.Right)); BLT.Put(x + BLTTilesIOSystem.TILE_SPACING, y + BLTTilesIOSystem.TILE_SPACING, boxSprite.Tile(TileDirections.Up | TileDirections.Left)); var appearance = entity.Has <SpriteAppearance>() ? entity.Get <SpriteAppearance>() : new SpriteAppearance { Top = "unknown" }; if (!string.IsNullOrEmpty(appearance.Bottom)) { BLTLayers.Set(BLTLayers.MapEntityBottom, statsControl.ActivityIndex); BLT.Put(x + 4, y + 4, spriteManager.Tile(appearance.Bottom)); } if (!string.IsNullOrEmpty(appearance.Top)) { BLTLayers.Set(BLTLayers.MapEntityTop, statsControl.ActivityIndex); BLT.Put(x + 4, y + 4, spriteManager.Tile(appearance.Top)); } BLTLayers.Set(BLTLayers.Text, statsControl.ActivityIndex); var text = $"{entity.GetBLTName()}"; y += 5; RenderText(x + 18, y, statsControl.ActivityIndex, out _, text, statsControl.Color, false, font: "textLarge"); y += 13; }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var backgroundSpriteSheet = spriteManager.Get("textbox_blue"); BLTLayers.Set(BLTLayers.Background, control.ActivityIndex); BLT.Font(""); var width = (int)Math.Ceiling(control.Position.Width / (double)BLTTilesIOSystem.TILE_SPACING); var height = (int)Math.Ceiling(control.Position.Height / (double)BLTTilesIOSystem.TILE_SPACING); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { TileDirections directions = BLTTileDirectionHelper.GetDirections(x, width, y, height); var sprite = backgroundSpriteSheet.Tile(directions); BLT.Put(control.Position.Left + x * BLTTilesIOSystem.TILE_SPACING, control.Position.Top + y * BLTTilesIOSystem.TILE_SPACING, sprite); } } }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var display = control as StatsFormData; var x = display.Position.X; var y = display.Position.Y; var stats = display.Stats; var statTotal = $"[[{display.CurrentTotalStat.ToString().PadLeft(4)}/{display.MaxTotalStat.ToString().PadRight(4)}]]"; BLT.Print(16 + x, y, statTotal); var longestStat = stats.Max(s => BLT.Measure(s.statName).Width); y += 4; foreach (var stat in stats) { var statSelected = display.SubSelection == stat.statName; BLT.Print(12, y, (stat.statName + ": ").PadRight(longestStat + 2)); BLT.Print(12 + longestStat + 4, y, (statSelected ? "[color=red]" : "") + "-"); BLT.Print(12 + longestStat + 8, y, stat.statValue.ToString().PadBoth(4)); BLT.Print(12 + longestStat + 16, y, (statSelected ? "[color=green]" : "") + "+"); if (statSelected) { BLTLayers.Set(BLTLayers.UIElements, control.ActivityIndex); BLT.Font(""); BLT.Put(6, y, spriteManager.Tile("selector_left", TileDirections.Left)); BLTLayers.Set(BLTLayers.Text, control.ActivityIndex); BLT.Font("text"); } y += 4; } }
protected override void DisplayInternal(ISpriteManager spriteManager, IDataRogueControl control, ISystemContainer systemContainer, List <MapCoordinate> playerFov) { var display = control as TargetingOverlayControl; var targetingActivityData = display.TargetingActivity; var targetingSprites = new Dictionary <TargetingStatus, ISpriteSheet> { { TargetingStatus.Targetable, spriteManager.Get("targetable") }, { TargetingStatus.Targeted, spriteManager.Get("current_target") } }; BLTLayers.Set(BLTLayers.MapShade, control.ActivityIndex); BLT.Font(""); var cameraPosition = systemContainer.RendererSystem.CameraPosition; var currentMap = systemContainer.MapSystem.MapCollection[cameraPosition.Key]; var cameraX = cameraPosition.X; var cameraY = cameraPosition.Y; MapCoordinate playerPosition = systemContainer.PositionSystem.CoordinateOf(systemContainer.PlayerSystem.Player); var targetableCells = systemContainer.TargetingSystem.TargetableCellsFrom(targetingActivityData.TargetingData, playerPosition); var renderWidth = control.Position.Width / BLTTilesIOSystem.TILE_SPACING; var renderHeight = control.Position.Height / BLTTilesIOSystem.TILE_SPACING; int offsetX = renderWidth / 2; int offsetY = renderHeight / 2; var sprites = new TargetingStatus[renderWidth + 2, renderHeight + 2]; for (int y = 0; y < renderHeight; y++) { for (int x = 0; x < renderWidth; x++) { var lookupX = cameraX - offsetX + x; var lookupY = cameraY - offsetY + y; var currentCell = new MapCoordinate(currentMap.MapKey, lookupX, lookupY); var targetingStatus = targetingActivityData.GetTargetingStatus(currentCell); if (targetingStatus != TargetingStatus.NotTargeted) { sprites[x + 1, y + 1] = targetingStatus; } } } for (int y = 0; y < renderHeight; y++) { for (int x = 0; x < renderWidth; x++) { var targetingStatus = sprites[x + 1, y + 1]; if (targetingStatus != TargetingStatus.NotTargeted) { var renderX = control.Position.Left + x * BLTTilesIOSystem.TILE_SPACING; var renderY = control.Position.Top + y * BLTTilesIOSystem.TILE_SPACING; var aboveConnect = sprites[x + 1, y + 1] == sprites[x + 1, y]; var belowConnect = sprites[x + 1, y + 1] == sprites[x + 1, y + 2]; var leftConnect = sprites[x + 1, y + 1] == sprites[x, y + 1]; var rightConnect = sprites[x + 1, y + 1] == sprites[x + 2, y + 1]; var directions = TileDirections.None; if (aboveConnect) { directions |= TileDirections.Up; } if (belowConnect) { directions |= TileDirections.Down; } if (leftConnect) { directions |= TileDirections.Left; } if (rightConnect) { directions |= TileDirections.Right; } BLT.Put(renderX, renderY, targetingSprites[targetingStatus].Tile(directions)); } } } }