Beispiel #1
0
    IEnumerator GameOverPart2()
    {
        yield return(new WaitForSeconds(2.0f));

        float highscore = float.Parse(BLINDED_SaveData.GetValue("playerBestTime", "0")) / 100.0f;

        comp_gameOver.Show(TimerDisplay.MakeTimeString(time_duration), TimerDisplay.MakeTimeString(highscore), extra_Life != null);

        if (time_duration > highscore)
        {
            BLINDED_SaveData.SetValue("playerBestTime", Mathf.FloorToInt(time_duration * 100.0f).ToString());
        }
    }