Beispiel #1
0
        public static void BGameFrame(int fId = 0, List <CliOperate> operList = null, Result result = Result.Success, string errStr = "")
        {
            BGameFrame bGameFrame = new BGameFrame();

            bGameFrame.FId = fId;
            bGameFrame.OperList.AddRange(operList);

            SrvRes res = CreateSrvRes(SrvMsgType.BGameFrame, result, errStr);

            res.BGameFrame = bGameFrame;

            UdpSocket.Send(Serialize(res));
        }
Beispiel #2
0
 protected override void BGameFrame(BGameFrame msg, Result result, string errStr)
 {
     Console.WriteLine("BGameFrame");
 }
Beispiel #3
0
 protected virtual void BGameFrame(BGameFrame msg, Result result, string errStr)
 {
     Console.WriteLine("-----------------------no implements BGameFrame-----------------------");
 }