public void updateBackgroundImage(BACKGROUND_IMAGE image) { switch (image) { case BACKGROUND_IMAGE.BLACK: this.backgroundImage.sprite = blackImage; break; case BACKGROUND_IMAGE.PHONE: this.backgroundImage.sprite = phoneImage; break; } }
public void SetBackground(BACKGROUND_IMAGE eType) { UISprite p = m_transform.FindChild("Background").gameObject.GetComponent <UISprite>(); switch (eType) { case BACKGROUND_IMAGE.NORMAL: p.spriteName = "Bg_Shop_Tipbox"; break; case BACKGROUND_IMAGE.BOX: p.spriteName = "Bg_Gch_Tipbox01"; break; case BACKGROUND_IMAGE.RIGHT: { p.spriteName = "Bg_Shop_TipboxRight"; m_vMovePos = new Vector3(-110f, 0, 0); } break; } }