/// <summary>
    /// Draws all of the items in the leaderboard
    /// </summary>
    private void DrawListAllItemsBtn()
    {
        GUILayout.BeginVertical(GUILayout.Width(_columnWidth));

        GUILayout.Label("Connect to Azure, hit these buttons, then WAIT a few moments for results to return");

        // Draw the button to get ALL of the items in the leaderboard
        if (!GUILayout.Button("List ALL Items In Leaderboard"))
        {
            return;
        }

        // Remove everything currently in the list
        _leadersList.Clear();

        // Get all of the items currently stored on the leaderboard
        Azure.where < LeaderBoard > (i => i.username != null, itemsInTheLeaderboard =>
        {
            Debug.Log("queried ALL scores, completed with _leadersList count:" + " " + itemsInTheLeaderboard.Count);
            _leadersList = itemsInTheLeaderboard;

            // Loop through each item in the leaderboard list, and draw it to the log
            foreach (var item in itemsInTheLeaderboard)
            {
                Debug.Log("Item in the leaderboard:" + " " + item);
            }
        });

        // All items returned from the leaderboard are drawn in this list container
        GUILayout.BeginScrollView(_scrollPosition, false, true, GUILayout.Height(_columnWidth));
        ColumnForLeaderboardList();
        GUILayout.EndScrollView();

        GUILayout.EndVertical();
    }
    /// <summary>
    /// Grabs all of the scores in the database, based on the search results you enter
    /// </summary>
    private void DrawQueryScoresBtn()
    {
        GUILayout.BeginVertical(GUILayout.Width(_columnWidth));
        if (GUILayout.Button("Query All Scores <= 200"))
        {
            // Remove everything from the current log
            _leadersList.Clear();

            // Grab all scores in our leaderboard which are <= _minScoreToReturn
            Azure.where < LeaderBoard > (i => i.score <= _minScoreToReturn, itemsInTheLeaderboard =>
            {
                Debug.Log("queried all scores <= 100 has completed with _leadersList count: " + " " + itemsInTheLeaderboard.Count);
                _leadersList = itemsInTheLeaderboard;

                // Loop through each item in the leaderboard list, and draw it to the log
                foreach (var item in itemsInTheLeaderboard)
                {
                    GUILayout.Label(string.Format("Name: {0} Score: {1}", item.username, item.score));
                }
            });
        }
        GUILayout.EndVertical();
    }