private float GetNewCord (AxisPositionControl theControl, float curVal, float targPos)
		{
			float newVal = curVal;

			switch (theControl.control)
			{
				case ControlType.SetWorld :
					newVal = theControl.setWorldVal;
					break;
				case ControlType.LocalFollow :
					newVal = targPos + theControl.localFollowOffset;
					break;
			}

			return newVal;
		}
		private void DrawControl (string controlTitle, AxisPositionControl theControl)
		{
			EditorGUILayout.Space ();

			EditorGUILayout.LabelField (controlTitle);
			EditorGUI.indentLevel++;

			theControl.control = (ControlType)EditorGUILayout.EnumPopup ("Control Type", theControl.control);

			switch (theControl.control)
			{
				case ControlType.SetWorld :
					DrawControl_SetWorld (theControl);
					break;
				case ControlType.LocalFollow :
					DrawControl_LocalFollow (theControl);
					break;
			}

			EditorGUI.indentLevel--;
		}
		private void DrawControl_LocalFollow (AxisPositionControl theControl)
		{
			theControl.localFollowTarget = EditorGUILayout.ObjectField ("Transform to Follow", theControl.localFollowTarget, typeof(Transform), true) as Transform;
			theControl.localFollowOffset = EditorGUILayout.FloatField  ("Set Offset Amount",   theControl.localFollowOffset);
		}
		private void DrawControl_SetWorld (AxisPositionControl theControl)
		{
			theControl.setWorldVal = EditorGUILayout.FloatField ("Set World Position", theControl.setWorldVal);
		}