Beispiel #1
0
    public void Dodamage()
    {
        Axecontroll c = Camera.main.GetComponent <Axecontroll>();

        if (!c)
        {
            Debug.Log("no axecontroll !!!");
        }
        life -= c.damage;
        if (life <= 0)
        {
            die();
        }
    }
Beispiel #2
0
    public void die()
    {
        Axecontroll a = Camera.main.GetComponent <Axecontroll>();

        a.pigs.Remove(this.gameObject);
        GameObject.Destroy(this.gameObject);
        if (a.pigs.Count <= 0)
        {
            Time.timeScale = 0;
            a.timer        = a.time;
            manager.worked = true;
            Application.LoadLevel(1);
        }
    }