public override int GetHashCode() { unchecked { var hashCode = TotalMatchesPlayed; hashCode = (hashCode * 397) ^ MaximumMatchesPerDay; hashCode = (hashCode * 397) ^ AverageMatchesPerDay.GetHashCode(); hashCode = (hashCode * 397) ^ MaximumPopulation; hashCode = (hashCode * 397) ^ AveragePopulation.GetHashCode(); hashCode = (hashCode * 397) ^ (Top5GameModes?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ (Top5Maps?.GetHashCode() ?? 0); return(hashCode); } }
public override int GetHashCode() { unchecked { var hashCode = TotalMatchesPlayed; hashCode = (hashCode * 397) ^ TotalMatchesWon; hashCode = (hashCode * 397) ^ (FavoriteServer?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ UniqueServers; hashCode = (hashCode * 397) ^ (FavoriteGameMode?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ AverageScoreboardPercent.GetHashCode(); hashCode = (hashCode * 397) ^ MaximumMatchesPerDay; hashCode = (hashCode * 397) ^ AverageMatchesPerDay.GetHashCode(); hashCode = (hashCode * 397) ^ LastMatchPlayed.GetHashCode(); hashCode = (hashCode * 397) ^ KillToDeathRatio.GetHashCode(); return(hashCode); } }