Update() public method

public Update ( ) : void
return void
    // Update is called once per frame
    void Update()
    {
        if (Client.Network.Connected && logoutRequesting == false)
        {
            m_terrain.Update();
            m_objects.Update();
            m_camera.Update();
            m_selfmove.Update();
            m_avatars.Update();
        }
        else if (!Client.Network.Connected && logoutRequesting == true)
        {
            logoutRequesting = false;
        }

        if (m_loginout == null)
        {
            Debug.Log("m_loginout == null");
        }
    }