Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        avatarLogic    = avatar.GetComponent <AvatarLogic> ();
        avatarMovement = avatar.GetComponent <AvatarMovement> ();
        ravenScript    = raven.GetComponent <RavenScript> ();

        GameStart();
    }
Beispiel #2
0
 void Awake()
 {
     _logic               = GetComponent <AvatarLogic>();
     _aimingController    = GetComponent <AvatarAimingUnityContext>();
     _animationController = GetComponent <AvatarAnimationUnityContext>();
     _movementController  = GetComponent <SmoothMovementUnityContext>();
     _groundDetector      = GetComponentInChildren <GroundDetectionUnityContext>();
     _projectileSpawner   = transform
                            .Find("Physical Model/Weapon Joint/Weapon/Projectile Spawner")
                            .gameObject
                            .GetComponent <ProjectileSpawnerController>();
 }