public StateMachineModifier <TInstance> Finally(Func <EventActivityBinder <TInstance>, EventActivityBinder <TInstance> > activityCallback) { _machine.Finally(activityCallback); return(this); }
public StateMachineModifier <TInstance> Finally(Func <EventActivityBinder <TInstance>, EventActivityBinder <TInstance> > activityCallback) { _machine.Finally(activityCallback); return(this); }