/// <summary>
        /// Create a room on a given level.
        /// </summary>
        void CreateRoom(
            Document doc,
            Level level)
        {
            Application app = doc.Application;

            Autodesk.Revit.Creation.Application
                appCreation = app.Create;

            Autodesk.Revit.Creation.Document
                docCreation = doc.Create;

            XYZ pt1 = new XYZ(0, -5, 0);
            XYZ pt2 = new XYZ(0, 5, 0);
            XYZ pt3 = new XYZ(8, 5, 0);
            XYZ pt4 = new XYZ(8, -5, 0);

            Line line1 = Line.CreateBound(pt1, pt2);
            Line line2 = Line.CreateBound(pt2, pt3);
            Line line3 = Line.CreateBound(pt3, pt4);
            Line line4 = Line.CreateBound(pt4, pt1);

            CurveArray curveArr = new CurveArray();

            curveArr.Append(line1);
            curveArr.Append(line2);
            curveArr.Append(line3);
            curveArr.Append(line4);

            docCreation.NewRoomBoundaryLines(
                doc.ActiveView.SketchPlane,
                curveArr, doc.ActiveView);

            // Create a new room

            UV tagPoint = new UV(4, 0);

            Room room = docCreation.NewRoom(
                level, tagPoint);

            if (null == room)
            {
                throw new Exception(
                          "Create a new room failed.");
            }
            room.Number = "42";
            room.Name   = "Lobby";

            // Creation.Document.NewRoomTag( Room, UV, View) is obsolete.
            // Use the NewRoomTag(LinkElementId, UV, ElementId) overload instead.

            //RoomTag tag = docCreation.NewRoomTag( room, tagPoint, doc.ActiveView ); // 2013

            RoomTag tag = docCreation.NewRoomTag(
                new LinkElementId(room.Id), tagPoint,
                doc.ActiveView.Id); // 2014
        }
Beispiel #2
0
        public Result Execute(
            ExternalCommandData commandData,
            ref string message,
            ElementSet elements)
        {
            try
            {
                WaitCursor    waitCursor = new WaitCursor();
                UIApplication app        = commandData.Application;
                Document      doc        = app.ActiveUIDocument.Document;
                Autodesk.Revit.Creation.Application createApp = app.Application.Create;
                Autodesk.Revit.Creation.Document    createDoc = doc.Create;

                using (Transaction t = new Transaction(doc))
                {
                    t.Start("Create Little House");

                    // Determine the four corners of the rectangular house:

                    double width = 7 * LabConstants.MeterToFeet;
                    double depth = 4 * LabConstants.MeterToFeet;

                    List <XYZ> corners = new List <XYZ>(4);

                    corners.Add(XYZ.Zero);
                    corners.Add(new XYZ(width, 0, 0));
                    corners.Add(new XYZ(width, depth, 0));
                    corners.Add(new XYZ(0, depth, 0));

                    #region Test creating two levels
#if CREATE_TWO_LEVELS
                    Level          levelBottom = null;
                    Level          levelMiddle = null;
                    Level          levelTop    = null;
                    List <Element> levels      = new List <Element>();

                    Filter filterType
                        = createApp.Filter.NewTypeFilter(
                              typeof(Level));

                    doc.get_Elements(filterType, levels);
                    foreach (Element e in levels)
                    {
                        if (null == levelBottom)
                        {
                            levelBottom = e as Level;
                        }
                        else if (null == levelMiddle)
                        {
                            levelMiddle = e as Level;
                        }
                        else if (null == levelTop)
                        {
                            levelTop = e as Level;
                        }
                        else
                        {
                            break;
                        }
                    }

                    BuiltInParameter topLevelParam
                        = BuiltInParameter.WALL_HEIGHT_TYPE;

                    Line      line;
                    Wall      wall;
                    Parameter param;

                    ElementId   topId = levelMiddle.Id;
                    List <Wall> walls = new List <Wall>(8);
                    for (int i = 0; i < 4; ++i)
                    {
                        line = createApp.NewLineBound(
                            corners[i], corners[3 == i ? 0 : i + 1]);

                        wall = createDoc.NewWall(
                            line, levelBottom, false);

                        param = wall.get_Parameter(topLevelParam);
                        param.Set(ref topId);
                        walls.Add(wall);
                    }

                    topId = levelTop.Id;
                    for (int i = 0; i < 4; ++i)
                    {
                        line = createApp.NewLineBound(
                            corners[i], corners[3 == i ? 0 : i + 1]);

                        wall = createDoc.NewWall(
                            line, levelMiddle, false);

                        param = wall.get_Parameter(topLevelParam);
                        param.Set(ref topId);
                        walls.Add(wall);
                    }

                    List <Element> doorSymbols
                        = LabUtils.GetAllFamilySymbols(
                              app, BuiltInCategory.OST_Doors);

                    Debug.Assert(
                        0 < doorSymbols.Count,
                        "expected at least one door symbol"
                        + " to be loaded into project");

                    FamilySymbol door
                        = doorSymbols[0] as FamilySymbol;

                    XYZ midpoint = LabUtils.Midpoint(
                        corners[0], corners[1]);

                    FamilyInstance inst0
                        = createDoc.NewFamilyInstance(
                              midpoint, door, walls[0], levelBottom,
                              StructuralType.NonStructural);

                    midpoint.Z = levelMiddle.Elevation;

                    FamilyInstance inst1
                        = createDoc.NewFamilyInstance(
                              midpoint, door, walls[4], levelMiddle,
                              StructuralType.NonStructural);
#endif // CREATE_TWO_LEVELS
                    #endregion // Test creating two levels

                    // Determine the levels where the walls will be located:

                    Level levelBottom = null;
                    Level levelTop    = null;

                    if (!LabUtils.GetBottomAndTopLevels(doc, ref levelBottom, ref levelTop))
                    {
                        message = "Unable to determine wall bottom and top levels";
                        return(Result.Failed);
                    }
                    Debug.Print(string.Format("Drawing walls on '{0}' up to '{1}'",
                                              levelBottom.Name, levelTop.Name));

                    // Create the walls:

                    BuiltInParameter topLevelParam = BuiltInParameter.WALL_HEIGHT_TYPE;
                    ElementId        levelBottomId = levelBottom.Id;
                    ElementId        topLevelId    = levelTop.Id;
                    List <Wall>      walls         = new List <Wall>(4);

                    for (int i = 0; i < 4; ++i)
                    {
                        Line line = Line.CreateBound(corners[i], corners[3 == i ? 0 : i + 1]);
                        //Wall wall = createDoc.NewWall( line, levelBottom, false ); // 2012
                        Wall      wall  = Wall.Create(doc, line, levelBottomId, false); // 2013
                        Parameter param = wall.get_Parameter(topLevelParam);
                        param.Set(topLevelId);
                        walls.Add(wall);
                    }

                    // Determine wall thickness for tag offset and profile growth:

                    //double wallThickness = walls[0].WallType.CompoundStructure.Layers.get_Item( 0 ).Thickness; // 2011
                    //double wallThickness = walls[0].WallType.GetCompoundStructure().GetLayers()[0].Width; // 2012
                    double wallThickness = walls[0].WallType.Width; // simpler and more direct property available in 2012

                    // Add door and windows to the first wall;
                    // note that the NewFamilyInstance() api method does not automatically add door
                    // and window tags, like the ui command does. we add tags here by making additional calls
                    // to NewTag():

                    FamilySymbol door = LabUtils.GetFirstFamilySymbol(doc, BuiltInCategory.OST_Doors);
                    if (null == door)
                    {
                        LabUtils.InfoMsg("No door symbol found.");
                        return(Result.Failed);
                    }
                    FamilySymbol window = LabUtils.GetFirstFamilySymbol(
                        doc, BuiltInCategory.OST_Windows);

                    if (null == window)
                    {
                        LabUtils.InfoMsg("No window symbol found.");
                        return(Result.Failed);
                    }

                    XYZ    midpoint  = LabUtils.Midpoint(corners[0], corners[1]);
                    XYZ    p         = LabUtils.Midpoint(corners[0], midpoint);
                    XYZ    q         = LabUtils.Midpoint(midpoint, corners[1]);
                    double tagOffset = 3 * wallThickness;

                    //double windowHeight = 1 * LabConstants.MeterToFeet;
                    double windowHeight = levelBottom.Elevation + 0.3 * (
                        levelTop.Elevation - levelBottom.Elevation);

                    p = new XYZ(p.X, p.Y, windowHeight);
                    q = new XYZ(q.X, q.Y, windowHeight);
                    View view = doc.ActiveView;

                    door.Activate(); // 2016

                    FamilyInstance inst = createDoc.NewFamilyInstance(
                        midpoint, door, walls[0], levelBottom, StructuralType.NonStructural);

                    midpoint += tagOffset * XYZ.BasisY;

                    //IndependentTag tag = createDoc.NewTag(
                    //  view, inst, false, TagMode.TM_ADDBY_CATEGORY,
                    //  TagOrientation.Horizontal, midpoint ); // 2017

                    IndependentTag tag = IndependentTag.Create(
                        doc, view.Id, new Reference(inst),
                        false, TagMode.TM_ADDBY_CATEGORY,
                        TagOrientation.Horizontal, midpoint); // 2018

                    IList <FamilyPointPlacementReference> fpprefs = inst.GetFamilyPointPlacementReferences();
                    IList <Reference> refs = inst.GetReferences(FamilyInstanceReferenceType.CenterLeftRight);

                    //IndependentTag tag = IndependentTag.Create( doc,
                    //  view.Id, refs[0], false, TagMode.TM_ADDBY_CATEGORY,
                    //  TagOrientation.Horizontal, midpoint ); // 2018

                    window.Activate(); // 2016

                    inst = createDoc.NewFamilyInstance(p, window,
                                                       walls[0], levelBottom, StructuralType.NonStructural);

                    p += tagOffset * XYZ.BasisY;

                    //tag = createDoc.NewTag( view, inst,
                    //  false, TagMode.TM_ADDBY_CATEGORY,
                    //  TagOrientation.Horizontal, p ); // 2017

                    tag = IndependentTag.Create(
                        doc, view.Id, new Reference(inst),
                        false, TagMode.TM_ADDBY_CATEGORY,
                        TagOrientation.Horizontal, p); // 2018

                    inst = createDoc.NewFamilyInstance(q, window, walls[0],
                                                       levelBottom, StructuralType.NonStructural);

                    q += tagOffset * XYZ.BasisY;

                    //tag = createDoc.NewTag( view, inst,
                    //  false, TagMode.TM_ADDBY_CATEGORY,
                    //  TagOrientation.TAG_HORIZONTAL, q ); // 2011

                    //tag = createDoc.NewTag( view, inst,
                    //  false, TagMode.TM_ADDBY_CATEGORY,
                    //  TagOrientation.Horizontal, q ); // 2012

                    tag = IndependentTag.Create(
                        doc, view.Id, new Reference(inst),
                        false, TagMode.TM_ADDBY_CATEGORY,
                        TagOrientation.Horizontal, p); // 2018

                    // Grow the profile out by half the wall thickness,
                    // so the floor and roof do not stop halfway through the wall:

                    double w = 0.5 * wallThickness;
                    corners[0] -= w * (XYZ.BasisX + XYZ.BasisY);
                    corners[1] += w * (XYZ.BasisX - XYZ.BasisY);
                    corners[2] += w * (XYZ.BasisX + XYZ.BasisY);
                    corners[3] -= w * (XYZ.BasisX - XYZ.BasisY);
                    CurveArray profile = new CurveArray();
                    for (int i = 0; i < 4; ++i)
                    {
                        //Line line = createApp.NewLineBound( // 2013

                        Line line = Line.CreateBound( // 2014
                            corners[i], corners[3 == i ? 0 : i + 1]);

                        profile.Append(line);
                    }

                    // Add a floor, a roof and the roof slope:

                    bool  structural = false;
                    Floor floor      = createDoc.NewFloor(
                        profile, structural);

                    List <Element> roofTypes
                        = new List <Element>(
                              LabUtils.GetElementsOfType(
                                  doc, typeof(RoofType),
                                  BuiltInCategory.OST_Roofs));

                    Debug.Assert(0 < roofTypes.Count,
                                 "expected at least one roof type"
                                 + " to be loaded into project");

                    // Ensure that we get a valid roof type.
                    // In Revit 2013, the first one encountered
                    // is sloped glazing with zero entries in
                    // its compound layers; actually, the entire
                    // compound structure is null:

                    //RoofType roofType = null;
                    //foreach( RoofType rt in roofTypes )
                    //{
                    //  CompoundStructure cs = rt.GetCompoundStructure();
                    //  if( null != cs
                    //    && 0 < cs.GetLayers().Count )
                    //  {
                    //    roofType = rt;
                    //    break;
                    //  }
                    //}

                    RoofType roofType = roofTypes
                                        .Cast <RoofType>()
                                        .FirstOrDefault <RoofType>(typ
                                                                   => null != typ.GetCompoundStructure());

                    ModelCurveArray modelCurves
                        = new ModelCurveArray();

                    FootPrintRoof roof
                        = createDoc.NewFootPrintRoof(profile,
                                                     levelTop, roofType, out modelCurves);

                    // Regenerate the model after roof creation,
                    // otherwise the calls to set_DefinesSlope and
                    // set_SlopeAngle throw the exception "Unable
                    // to access curves from the roof sketch."

                    doc.Regenerate();

                    // The argument to set_SlopeAngle is NOT an
                    // angle, it is really a slope, i.e. relation
                    // of height to distance, e.g. 0.5 = 6" / 12",
                    // 0.75  = 9" / 12", etc.

                    double slope = 0.3;

                    foreach (ModelCurve curve in modelCurves)
                    {
                        roof.set_DefinesSlope(curve, true);
                        roof.set_SlopeAngle(curve, slope);
                    }

                    // Add a room and a room tag:

                    Room room = createDoc.NewRoom(levelBottom,
                                                  new UV(0.5 * width, 0.5 * depth));

                    //RoomTag roomTag = createDoc.NewRoomTag(
                    //  room, new UV( 0.5 * width, 0.7 * depth ),
                    //  null ); // 2014

                    RoomTag roomTag = createDoc.NewRoomTag(
                        new LinkElementId(room.Id),
                        new UV(0.5 * width, 0.7 * depth),
                        null); // 2015

                    //doc.AutoJoinElements(); // todo: remove this, the transaction should perform this automatically

                    //LabUtils.InfoMsg( "Little house was created successfully." );

                    //#region Test setting BaseOffset and LimitOffset
                    //// 11334196 [Failed to set Room.BaseOffset and Room.LimitOffset properties]
                    //double h = 0.123;
                    //room.BaseOffset = -h;
                    //room.LimitOffset = h + h;
                    //#endregion // Test setting BaseOffset and LimitOffset

                    t.Commit();

                    return(Result.Succeeded);
                }
            }
            catch (Exception ex)
            {
                message = ex.Message;
                return(Result.Failed);
            }
        }