private static void Dash_OnDash(Obj_AI_Base sender, Dash.DashEventArgs e) { if (sender == null || !sender.IsEnemy || !sender.IsKillable(1000) || !R.IsReady() || !AutoMenu.CheckBoxValue("GapR")) { return; } R.Cast(sender); }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (sender == null || !sender.IsEnemy || e.DangerLevel < DangerLevel.Medium || !sender.IsKillable(1000) || !R.IsReady() || !AutoMenu.CheckBoxValue("IntR")) { return; } R.Cast(sender); }
static Viktor() { Q = new Spell.Targeted(SpellSlot.Q, 670); W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 250) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 1225, SkillShotType.Linear, 250, int.MaxValue, 100) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450) { AllowedCollisionCount = int.MaxValue }; SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); JungleClearMenu = MenuIni.AddSubMenu("JungleClear"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); if (i != R && i != W) { HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); JungleClearMenu.AddSeparator(0); } KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot); }); AutoMenu.Add("Wmode", new ComboBox("GapCloser W Mode", 1, "Place On Self", "Place On Enemy")); AutoMenu.CreateCheckBox("GapW", "Auto W Anti-GapCloser"); AutoMenu.CreateCheckBox("IntW", "Auto W Interrupter"); AutoMenu.CreateCheckBox("IntR", "Auto R Interrupter"); AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions"); AutoMenu.CreateCheckBox("Qfleek", "Auto Q Flee"); ComboMenu.CreateSlider("RAOE", "R AoE Hit Count {0}", 2, 1, 6); ComboMenu.CreateSlider("RMulti", "Mutilply R Damage By X{0} Times", 3, 1, 10); LaneClearMenu.CreateSlider("Ehits", "E Hit Count {0}", 3, 1, 20); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; }
public MenuManager(AutoMenu root) { Root = root; }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (sender == null || !sender.IsEnemy || !sender.IsKillable(W.Range) || !W.IsReady() || !AutoMenu.CheckBoxValue("IntW")) { return; } W.Cast(sender); }
private static void Gapcloser_OnGapcloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (sender == null || !sender.IsEnemy || !sender.IsKillable() || e.End.Distance(user) > W.Range || !AutoMenu.CheckBoxValue("GapW") || !W.IsReady()) { return; } W.Cast(AutoMenu["Wmode"].Cast <ComboBox>().CurrentValue == 0 ? user : sender); }
private static void Dash_OnDash(Obj_AI_Base sender, Dash.DashEventArgs e) { if (sender == null || !sender.IsEnemy || !sender.IsKillable(1000)) { return; } { if (AutoMenu.CheckBoxValue("DashW") && W.IsReady() && e.EndPos.IsInRange(Player.Instance, W.Range)) { W.Cast(e.EndPos); } if (!Player.HasBuff("caitlynheadshot") && !Player.HasBuff("caitlynheadshotrangecheck") && AutoMenu.CheckBoxValue("DashE") && E.IsReady() && e.EndPos.IsInRange(Player.Instance, E.Range)) { E.Cast(sender as AIHeroClient, HitChance.Medium); } } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); #endregion #region R AutoMenu = Menu.AddSubMenu("R", "UBAddons.RMenu" + player.Hero, "Settings your R saver below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".Saver."; AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R")); AutoMenu.AddSeparator(); foreach (var champ in EntityManager.Heroes.Allies) { AutoMenu.Add(BeginText + "Enable." + champ.Hero, new CheckBox("Use on " + champ.ChampionName)); AutoMenu.Add(BeginText + "Prediction." + champ.Hero, new CheckBox("Use Prediction")); AutoMenu.Add(BeginText + "HP." + champ.Hero, new Slider("Use R if " + champ.ChampionName + "'s HP below {0}%", 20, 0, 100)); AutoMenu.Add(BeginText + "Priority." + champ.Hero, new Slider(champ.ChampionName + "'s priority", CrazyTargetSelector.GetPriority(champ), 1, 5)); AutoMenu.AddSeparator(); } } #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W, null, false); ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "To Ally", "To Enemy"); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotComboBox(SpellSlot.E, 2, "To Ally", "To Enemy", "To Who make more dmg"); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.E); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); Game.OnUpdate += Game_OnUpdate; } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
public static int HP(AIHeroClient champ) { return(AutoMenu.VSliderValue(BeginText + "HP." + champ.Hero)); }
public static bool EnablePred(AIHeroClient champ) { return(AutoMenu.VChecked(BeginText + "Prediction." + champ.Hero)); }
public static bool EnableWith(AIHeroClient champ) { return(AutoMenu.VChecked(BeginText + "Enable." + champ.Hero)); }