Beispiel #1
0
        public static void Load()
        {
            AutoMeditate.Initialize(); //AUTOMEDITATE##//
            AutoEngage.Initialize();   //AUTOENGAGE##//
            AutoMimic.Initialize();    //##AUTO MIMIC##//
            AutoWorldMapMarker.LoadCommands();
            Defender.Initialize();

            GameActions.Print("Project dust765 Enabled.", 95);
        }
Beispiel #2
0
 /// <summary>
 ///     Placed above _effectManager.Update(totalMS, frameMS);
 /// </summary>
 /// <param name="totalMS"></param>
 public static void OnWorldUpdate(double totalMS)
 {
     AutoMeditate.Update(); //AUTOMEDITATE##//
     AutoEngage.Update();   //AUTOENGAGE##//
     Defender.Update(totalMS);
 }