Beispiel #1
0
        private static void StartHeartBeat()
        {
            Bootstrap.Init(null);
            Hacks.RenderWatermark = false;
            Chat.Print(
                "Starting <font color = \"#740000\">Volatile AIO</font> <font color = \"#B87F7F\">Heart.cs</font>:");
            VolatileMenu    = MainMenu.AddMenu("V." + Player.ChampionName, "volatilemenu", "Volatile " + Player.ChampionName);
            ExtensionLoader = new ExtensionLoader();

            //InfoBoard
            VolatileMenu.AddGroupLabel("Heart.cs");
            VolatileMenu.AddLabel("\"I.. I'm alive.. I can feel my heart beating.\"");
            VolatileMenu.AddSeparator();
            VolatileMenu.AddLabel("Welcome to Volatile AIO." + Environment.NewLine +
                                  "Volatile is an intelligent and aware AIO." + Environment.NewLine +
                                  "It strives to include the most thorough logic" + Environment.NewLine +
                                  "and the most pleasant game experience" + Environment.NewLine);
            VolatileMenu.AddSeparator();
            VolatileMenu.AddLabel("I hope you'll like it.");
            VolatileMenu.AddSeparator();
            VolatileMenu.AddGroupLabel("Supported Champions:");
            foreach (var champion in ExtensionLoader.Champions)
            {
                var label = champion.Name + " by " + champion.Developer;
                for (var i = champion.Name.Length; i < 20; i++)
                {
                    label += " ";
                }
                label += "Status: " + champion.State;
                VolatileMenu.AddLabel(label);
            }
            VolatileMenu.AddSeparator();
            VolatileMenu.AddLabel("AIO Options:");
            VolatileMenu.Add("debug", new CheckBox("Debug", false));
            VolatileMenu.Add("vpred", new CheckBox("Super Secret Option", false));
            //VolatileMenu.Add("vpred2", new Slider("Super Ultra Secret Dont Even Look", 0, 0, 2));
            if (ExtensionLoader.Champions.All(c => c.Name != Player.ChampionName))
            {
                return;
            }
            TargetMenu = VolatileMenu.AddSubMenu("Target Manager", "targetmenu", "Volatile TargetManager");
            TargetMenu.Add("chosenignores", new CheckBox("Ignore all other champions if Selected Target", false));
            ManaManager = new ManaManager();
            AutoLeveler = new AutoLeveler();
            DrawManager = new DrawManager();
            HackMenu    = VolatileMenu.AddSubMenu("Hacks", "hacks", "Volatile Hacks");
            SkinManager.Initialize();
            RecallTracker     = new RecallTracker();
            Activator         = new Activator();
            _championProfiles = new ChampionProfiles();
            if (!AutoLeveler.PrioritiesAreSet() &&
                AutoLeveler.AutoLevelMenu["autolevel"].Cast <CheckBox>().CurrentValue)
            {
                Chat.Print("Auto-Leveler: Priorities not Set!");
            }
            if (!ManaManager.PrioritiesAreSet() && ManaManager.MmMenu["manamanager"].Cast <CheckBox>().CurrentValue)
            {
                Chat.Print("Mana Manager: Priorities not Set!");
            }
        }
Beispiel #2
0
 private void InitMenu()
 {
     config = new Menu("UnderratedAIO", "UnderratedAIO", true);
     // Target Selector
     Menu menuTS = new Menu("Selector", "tselect");
     TargetSelector.AddToMenu(menuTS);
     config.AddSubMenu(menuTS);
     // Orbwalker
     Menu menuOrb = new Menu("Orbwalker", "orbwalker");
     orbwalker = new Orbwalking.Orbwalker(menuOrb);
     menuOrb.AddItem(new MenuItem("Enabledorb", "Enable OrbWalker")).SetValue(true);
     config.AddSubMenu(menuOrb);
     Menu menuC = new Menu("Combo ", "csettings");
     menuC = ItemHandler.addItemOptons(menuC);
     menuC.AddItem(new MenuItem("useIgnite", "Ignite")).SetValue(true);
     config.AddSubMenu(menuC);
     Menu menuM = new Menu("Misc ", "Msettings");
     menuM = Jungle.addJungleOptions(menuM);
     Menu autolvlM = new Menu("AutoLevel", "AutoLevel");
     autoLeveler = new AutoLeveler(autolvlM);
     menuM.AddSubMenu(autolvlM);
     config.AddSubMenu(menuM);
     config.AddItem(new MenuItem("Enabledcomm", "Enable Utilies")).SetValue(false);
     config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
     config.AddToMainMenu();
 }
        public static void Initialize()
        {
            Game.OnTick += () =>
            {
                /* TODO: TEMP TILL ON LEVEL UP IS FIXED */
                AutoLeveler.TempFix();

                Globals.CachedEnemies = Globals.GetEnemies;

                if (Globals.MyHero.IsDead || Globals.MyHero.IsRecalling() || Chat.IsChatOpen)
                {
                    return;
                }

                if (Globals.IsUltimateActive)
                {
                    return;
                }

                switch (Globals.OrbwalkerMode)
                {
                case Orbwalker.OrbwalkingMode.Combo:
                {
                    Combo.Run();
                    return;
                }

                case Orbwalker.OrbwalkingMode.LaneClear:
                {
                    if (Menus.LaneClearMenu.Get <MenuSlider>("MaxMana").CurrentValue <= Globals.MyHeroManaPercent)
                    {
                        LaneClear.Run();
                    }
                    return;
                }

                case Orbwalker.OrbwalkingMode.LastHit:
                {
                    if (Menus.LastHitMenu.Get <MenuSlider>("MaxMana").CurrentValue <= Globals.MyHeroManaPercent)
                    {
                        LastHit.Run();
                    }
                    return;
                }

                case Orbwalker.OrbwalkingMode.JungleClear:
                {
                    if (Menus.JungleClearMenu.Get <MenuSlider>("MaxMana").CurrentValue <= Globals.MyHeroManaPercent)
                    {
                        JungleClear.Run();
                    }
                    return;
                }
                }
            };

            Logger.Log(">> Executed", ConsoleColor.Green);
        }
        private void InitMenu()
        {
            config = new Menu("Tryndamere ", "Tryndamere", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 255, 12, 10)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw damage over 3 sec", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useeLimited", "   Limit usage", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(false);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(false);
            menuLC.AddItem(new MenuItem("eMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("useegc", "Use E gapclosers", true)).SetValue(false);
            menuM = Jungle.addJungleOptions(menuM);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #5
0
        private static void Game_OnTick()
        {
            /* TODO: TEMP TILL ON LEVEL UP IS FIXED */
            if (currentLevel != ObjectManager.Player.Level)
            {
                AutoLeveler.OnLevelUp(ObjectManager.Player.Level);
                currentLevel = ObjectManager.Player.Level;
            }

            Globals.CachedEnemies = Globals.GetEnemies;

            if (Globals.MyHero.IsDead || Globals.MyHero.IsRecalling() || Chat.IsChatOpen)
            {
                return;
            }

            PermActive.Initialize();

            if (Menus.MiscMenu.Get <MenuCheckbox>("KillSteal").Checked&& Globals.Orb.ActiveMode != Orbwalker.OrbwalkingMode.Combo)
            {
                Features.Killsteal.Run();
            }
            if (Menus.ActivatorMenu.Get <MenuCheckbox>("EnableActivator").Checked)
            {
                Features.Activator.Run();
            }

            switch (Globals.OrbwalkerMode)
            {
            case Orbwalker.OrbwalkingMode.Combo:
            {
                Combo.Run();
                break;
            }

            case Orbwalker.OrbwalkingMode.LaneClear:
            {
                if (Menus.LaneClearMenu.Get <MenuSlider>("MaxMana").CurrentValue < Globals.MyHeroManaPercent)
                {
                    LaneClear.Run();
                }
                break;
            }

            case Orbwalker.OrbwalkingMode.LastHit:
            {
                if (Menus.LastHitMenu.Get <MenuSlider>("MaxMana").CurrentValue < Globals.MyHeroManaPercent)
                {
                    LastHit.Run();
                }
                break;
            }
            }
        }
Beispiel #6
0
        private void InitMenu()
        {
            config = new Menu("Yorick", "Yorick", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range"))
            .SetValue(new Circle(false, Color.FromArgb(180, 116, 99, 45)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range"))
            .SetValue(new Circle(false, Color.FromArgb(180, 116, 99, 45)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range"))
            .SetValue(new Circle(false, Color.FromArgb(180, 116, 99, 45)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range"))
            .SetValue(new Circle(false, Color.FromArgb(180, 116, 99, 45)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range"))
            .SetValue(new Circle(false, Color.FromArgb(180, 116, 99, 45)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R")).SetValue(true);
            menuC.AddItem(new MenuItem("atpercenty", "Ult friend under")).SetValue(new Slider(30, 0, 100));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("usewH", "Use W")).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q")).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use W")).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLChit", "Min hit")).SetValue(new Slider(3, 1, 8));
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            menuM.AddItem(new MenuItem("ghostTarget", "Ghost target priority"))
            .SetValue(new StringList(new[] { "Targetselector", "Lowest health", "Closest to you" }, 0));
            config.AddSubMenu(menuM);
            var sulti = new Menu("Don't ult on ", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsAlly))
            {
                sulti.AddItem(new MenuItem("ulty" + hero.SkinName, hero.SkinName)).SetValue(false);
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #7
0
        private void InitMenu()
        {
            config = new Menu("Sion ", "Sion", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usewir", "   In range", true)).SetValue(true);
            menuC.AddItem(new MenuItem("shieldDmg", "   Min dmg in shield %", true)).SetValue(new Slider(50, 1, 100));
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userCC", "Use R before CC", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("wMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("eMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("usewgc", "Use W gapclosers", true)).SetValue(false);
            menuM.AddItem(new MenuItem("wMinAggro", "Auto W on aggro", true)).SetValue(new Slider(3, 1, 8));
            menuM.AddItem(new MenuItem("minmanaAgg", "   Min mana", true)).SetValue(new Slider(50, 1, 100));
            menuM.AddItem(new MenuItem("NoRlock", "Disable camera lock", true)).SetValue(false);
            menuM = Jungle.addJungleOptions(menuM);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #8
0
        private void InitMenu()
        {
            config = new Menu("Singed ", "Singed", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("targCircle", "Target indicator", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 30, 200, 40)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            menuD.AddItem(new MenuItem("drawcomboQ", "Calc Q dmg over 5 sec", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(false);
            menuC.AddItem(new MenuItem("WwithE", "   W+E combo", true)).SetValue(false);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(false);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("rUnderHealt", "   Under health", true)).SetValue(new Slider(60, 0, 100));
            menuC.AddItem(new MenuItem("rMinEnemy", "   Minimum enemy", true)).SetValue(new Slider(2, 1, 6));
            menuC.AddItem(new MenuItem("rkeepManaE", "   Keep mana for E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useEkey", "Throw enemy to cursor", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press));
            menuC.AddItem(new MenuItem("targRange", "Target indicator", true)).SetValue(new Slider(300, 20, 600));
            menuC.AddItem(new MenuItem("RunFOTT", "Run front of the target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("RunFOTTHP", "   Only with more health", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("moveLC", "Move if no enemy", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLCsteal", "Steal with E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("autoW", "Auto W on stun", true)).SetValue(true);
            menuM.AddItem(new MenuItem("Interrupt", "Cast E to interrupt spells", true)).SetValue(true);
            menuM.AddItem(new MenuItem("GapCloser", "Throw back gapclosers", true)).SetValue(true);
            menuM.AddItem(new MenuItem("OnDash", "Cast E on escape dash", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #9
0
        private void InitMenu()
        {
            config = new Menu("Fizz ", "Fizz", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 98, 242, 255)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 98, 242, 255)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 98, 242, 255)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useedmg", "   On spell damage", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useeaa", "   On AA damage", true)).SetValue(false);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("castR", "Cast R", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
            .SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Orange);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(false);
            menuH.AddItem(new MenuItem("usewH", "Use W", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E if block any damage", true)).SetValue(false);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use w", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use e", true)).SetValue(false);
            menuLC.AddItem(new MenuItem("eMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(20, 1, 100));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("useegc", "Use E gapclosers", true)).SetValue(false);
            menuM.AddSubMenu(Program.SPredictionMenu);
            Menu menuE = new Menu("Auto E ", "Esettings");

            menuE.AddItem(new MenuItem("autoECC", "Before CC", true)).SetValue(true);
            menuE.AddItem(new MenuItem("autoEdmg", "Before Damage in % Health", true)).SetValue(new Slider(20, 1, 100));
            menuM.AddSubMenu(menuE);
            menuM = Jungle.addJungleOptions(menuM);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #10
0
        private static void InitMenu()
        {
            config = new Menu("Cho'Gath", "ChoGath", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66)));
            menuD.AddItem(new MenuItem("drawrrflash", "Draw R+flash range", true))
            .SetValue(new Circle(true, Color.FromArgb(150, 250, 248, 110)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("qHit", "Q hitChance", true).SetValue(new Slider(3, 1, 4)));
            menuC.AddItem(new MenuItem("useqfaster", "Use faster Q prediction", true)).SetValue(false);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("UseFlashC", "Use flash", true)).SetValue(false);
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewH", "Use W", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qhitLC", "More than x minion", true).SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("whitLC", "More than x minion", true).SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("useQint", "Use Q to interrupt", true)).SetValue(true);
            menuM.AddItem(new MenuItem("useQgc", "Use Q on gapclosers", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useWint", "Use W to interrupt", true)).SetValue(true);
            menuM.AddItem(new MenuItem("useWgc", "Use W on gapclosers", true)).SetValue(false);
            menuM = Helpers.Jungle.addJungleOptions(menuM);

            menuM.AddItem(new MenuItem("useRJ", "Use R in jungle", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useRSJ", "Use R+Smite", true)).SetValue(false);
            menuM.AddItem(new MenuItem("priorizeSmite", "Use smite if possible", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useFlashJ", "Use Flash+R to steal buffs", true)).SetValue(true);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #11
0
        private void InitMenu()
        {
            config = new Menu("TahmKench ", "TahmKench", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W on target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("dontusewks", "   Block KS", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usewmini", "Use W on minion", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usewminiRange", "   Min range", true))
            .SetValue(new Slider(300, 0, (int)WSkillShot.Range));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewH", "Use W on target", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewminiH", "Use W on minion", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewminiHInf", "   Min range(Combo)"));
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use w", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("wMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("useqgc", "Use Q gapclosers", true)).SetValue(false);

            Menu Shield = new Menu("Shield(E)", "Shieldsettings");

            Shield.AddItem(new MenuItem("ShieldUnderHealthP", "Shield Under X% health", true))
            .SetValue(new Slider(20, 0, 100));
            Shield.AddItem(new MenuItem("ShieldDamage", "Damage in %health", true)).SetValue(new Slider(40, 0, 100));
            Shield.AddItem(new MenuItem("useShield", "Enabled", true)).SetValue(true);
            menuM.AddSubMenu(Shield);
            Menu AllyDef = new Menu("Devour(W) on ally", "Devoursettings");

            foreach (var ally in HeroManager.Allies.Where(a => !a.IsMe))
            {
                Menu allyMenu = new Menu(ally.ChampionName, ally.ChampionName + "settings");
                allyMenu.AddItem(new MenuItem("EatUnderHealthP" + ally.ChampionName, "Eat X% health", true))
                .SetValue(new Slider(20, 0, 100));
                allyMenu.AddItem(new MenuItem("EatDamage" + ally.ChampionName, "Eat at Damage in %health", true))
                .SetValue(new Slider(40, 0, 100));
                allyMenu.AddItem(new MenuItem("targetedCC" + ally.ChampionName, "Eat brefore Targeted CC", true))
                .SetValue(true);
                allyMenu.AddItem(new MenuItem("ontargetedCC" + ally.ChampionName, "Eat on CC", true)).SetValue(true);
                allyMenu.AddItem(new MenuItem("Priority" + ally.ChampionName, "Priority", true))
                .SetValue(new Slider(Environment.Hero.GetPriority(ally.ChampionName), 1, 5));
                allyMenu.AddItem(new MenuItem("useEat" + ally.ChampionName, "Enabled", true)).SetValue(true);
                AllyDef.AddSubMenu(allyMenu);
            }
            AllyDef.AddItem(new MenuItem("dontuseDevourcasting", "Don't interrupt ally", true)).SetValue(true);
            AllyDef.AddItem(new MenuItem("allyPrior", "Prioritize ally over damage enemy", true)).SetValue(true);
            AllyDef.AddItem(new MenuItem("useDevour", "Enabled", true)).SetValue(true);
            menuM.AddSubMenu(AllyDef);
            menuM = Jungle.addJungleOptions(menuM);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #12
0
        private static void InitMenu()
        {
            config = new Menu("Sejuani", "Sejuani", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 177, 208)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);

            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useQminr", "   Minimum range", true)).SetValue(new Slider(250, 0, 650));
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useemin", "Use E min", true)).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("useEminr", "   Minimum range", true)).SetValue(new Slider(250, 0, 900));
            menuC.AddItem(new MenuItem("useRmin", "R minimum target", true)).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("useRminr", "   Minimum range", true)).SetValue(new Slider(0, 0, 350));
            menuC.AddItem(new MenuItem("manualR", "Cast R asap", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);

            config.AddSubMenu(menuC);
            // Clear/Jungle
            Menu menuJ = new Menu("Clear ", "jsettings");

            menuJ.AddItem(new MenuItem("useqC", "Use Q", true)).SetValue(true);
            menuJ.AddItem(new MenuItem("usewC", "Use W", true)).SetValue(true);
            menuJ.AddItem(new MenuItem("useeCmin", "Use E min", true)).SetValue(new Slider(1, 1, 5));
            menuJ.AddItem(new MenuItem("useiC", "Use Items")).SetValue(true);
            menuJ.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuJ);
            // Misc Settings
            Menu menuU = new Menu("Misc ", "usettings");

            menuU.AddItem(new MenuItem("useqgc", "Use Q to anti gap closer", true)).SetValue(false);
            menuU.AddItem(new MenuItem("useqint", "Use Q to interrupt", true)).SetValue(true);
            menuU.AddItem(new MenuItem("usergc", "Use R to anti gap closer", true)).SetValue(false);
            menuU.AddItem(new MenuItem("userint", "Use R to interrupt", true)).SetValue(false);
            menuU = Jungle.addJungleOptions(menuU);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuU.AddSubMenu(autolvlM);

            config.AddSubMenu(menuU);
            var sulti = new Menu("Don't ult on ", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName, true)).SetValue(false);
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
        private void InitMenu()
        {
            config = new Menu("Mordekaiser", "Mordekaiser", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("ultDef", "   Don't use on Qss/barrier etc...", true)).SetValue(true);
            menuC.AddItem(new MenuItem("moveGhost", "   Move ghost", true)).SetValue(true);
            menuC.AddItem(new MenuItem("follow", "   Follow without target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qhitLC", "   Min hit", true).SetValue(new Slider(2, 1, 3)));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   Min hit", true).SetValue(new Slider(2, 1, 5)));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("ghostTarget", "Ghost target priority", true))
            .SetValue(new StringList(new[] { "Targetselector", "Lowest health", "Closest to you" }, 0));
            menuM = Jungle.addJungleOptions(menuM);
            menuM.AddItem(new MenuItem("autoMoveGhost", "Always move ghost", true)).SetValue(false);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            var sulti = new Menu("Don't ult on ", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName, true)).SetValue(false);
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #14
0
        private void InitMenu()
        {
            config = new Menu("Gangplank ", "Gangplank", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            menuD.AddItem(new MenuItem("drawW", "Draw W", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("detoneateTarget", "   Blow up target with E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("detoneateTargets", "   Blow up enemies with E", true))
            .SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("usew", "Use W under health", true)).SetValue(new Slider(20, 0, 100));
            menuC.AddItem(new MenuItem("usee", "Use E to extend range", true)).SetValue(true);
            menuC.AddItem(new MenuItem("eStacksC", "   Keep stacks", true)).SetValue(new Slider(0, 0, 5));
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("Rmin", "   R min", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q harass", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useqLHH", "Use Q lasthit", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            menuH.AddItem(new MenuItem("eStacksH", "   Keep stacks", true)).SetValue(new Slider(0, 0, 5));
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("eMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("eStacksLC", "   Keep stacks", true)).SetValue(new Slider(0, 0, 5));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("AutoR", "Cast R to get assists", true)).SetValue(false);
            menuM.AddItem(new MenuItem("Rhealt", "   Enemy health %", true)).SetValue(new Slider(35, 0, 100));
            menuM.AddItem(new MenuItem("RhealtMin", "   Enemy min health %", true)).SetValue(new Slider(10, 0, 100));
            menuM.AddItem(new MenuItem("AutoW", "W with QSS options", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #15
0
        private static void InitMenu()
        {
            config = new Menu("Shen", "SRS_Shen", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range"))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 62, 172)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range"))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 62, 172)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range"))
            .SetValue(new Circle(false, Color.FromArgb(150, 150, 62, 172)));
            menuD.AddItem(new MenuItem("draweeflash", "Draw E+flash range"))
            .SetValue(new Circle(true, Color.FromArgb(50, 250, 248, 110)));
            menuD.AddItem(new MenuItem("drawallyhp", "Draw teammates' HP")).SetValue(true);
            menuD.AddItem(new MenuItem("drawincdmg", "Draw incoming damage")).SetValue(true);
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);

            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("useemin", "   Min target in teamfight")).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);

            // Harass Settings
            Menu menuH = new Menu("Harass ", "hsettings");

            menuH.AddItem(new MenuItem("harassq", "Harass with Q")).SetValue(true);
            menuH.AddItem(new MenuItem("harassqwithe", "Keep energy for E")).SetValue(true);
            config.AddSubMenu(menuH);

            // Lasthit Settings
            Menu menuLH = new Menu("Lasthit ", "lhsettings");

            menuLH.AddItem(new MenuItem("autoqls", "Lasthit with Q")).SetValue(true);
            menuLH.AddItem(new MenuItem("autoqwithe", "Keep energy for E")).SetValue(true);
            config.AddSubMenu(menuLH);

            // Misc Settings
            Menu menuU = new Menu("Misc ", "usettings");

            menuU.AddItem(new MenuItem("autow", "Try to block non-skillshot spells")).SetValue(true);
            menuU.AddItem(new MenuItem("wabove", "Min damage in shield %")).SetValue(new Slider(50, 0, 100));
            menuU.AddItem(new MenuItem("autowwithe", "Keep energy for E")).SetValue(true);
            menuU.AddItem(new MenuItem("autotauntattower", "Auto taunt in tower range")).SetValue(true);
            menuU.AddItem(new MenuItem("useeagc", "Use E to anti gap closer")).SetValue(false);
            menuU.AddItem(new MenuItem("useeint", "Use E to interrupt")).SetValue(true);
            menuU.AddItem(new MenuItem("useeflash", "Flash+E"))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
            .SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Orange);
            menuU.AddItem(new MenuItem("user", "Use R")).SetValue(true);
            menuU.AddItem(new MenuItem("atpercent", "Friend under")).SetValue(new Slider(20, 0, 100));
            menuU = Jungle.addJungleOptions(menuU);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuU.AddSubMenu(autolvlM);

            config.AddSubMenu(menuU);
            var sulti = new Menu("Don't ult on ", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsAlly))
            {
                if (hero.SkinName != player.SkinName)
                {
                    sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName)).SetValue(false);
                }
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #16
0
        private void InitMenu()
        {
            config = new Menu("Udyr ", "Udyr", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useeOthers", "   Stun nearby enemies too", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings

            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("usewH", "Use R", true)).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);

            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("userLC", "Use R", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("rMinHit", "   R min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("Interrupt", "Use E to interupt", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #17
0
        private void InitMenu()
        {
            config = new Menu("Evelynn", "Evelynn", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W to remove slows", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useRmin", "R minimum target", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // Lasthit Settings
            Menu menuLH = new Menu("Lasthit ", "LHsettings");

            menuLH.AddItem(new MenuItem("useqLH", "Use Q", true)).SetValue(true);
            config.AddSubMenu(menuLH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #18
0
        public Champdata()
        {
            switch (ObjectManager.Player.ChampionName)
            {
            case "MasterYi":
                Hero = ObjectManager.Player;
                Type = BuildType.YI;

                Q = new Spell(SpellSlot.Q, 600);
                Q.SetTargetted(0.5f, float.MaxValue);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E);
                R = new Spell(SpellSlot.R);

                Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = MasteryiJungleClear;
                Combo       = MasteryiCombo;
                Console.WriteLine("Masteryi loaded");
                break;

            case "Warwick":
                Hero = ObjectManager.Player;
                Type = BuildType.AS;

                Q = new Spell(SpellSlot.Q, 400, TargetSelector.DamageType.Magical);
                Q.SetTargetted(0.5f, float.MaxValue);
                W = new Spell(SpellSlot.W, 1250);
                E = new Spell(SpellSlot.E);
                R = new Spell(SpellSlot.R, 700, TargetSelector.DamageType.Magical);
                R.SetTargetted(0.5f, float.MaxValue);

                Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 1, 0, 1, 3, 1, 1, 2, 2, 3, 2, 2 });

                JungleClear = WarwickJungleClear;
                Combo       = WarwickCombo;

                Console.WriteLine("Warwick loaded");
                break;

            case "Shyvana":
                Hero = ObjectManager.Player;
                Type = BuildType.AS;

                Q = new Spell(SpellSlot.Q);
                W = new Spell(SpellSlot.W, 350f);
                E = new Spell(SpellSlot.E, 925f);
                E.SetSkillshot(0.25f, 60f, 1500, false, SkillshotType.SkillshotLine);
                R = new Spell(SpellSlot.R, 1000f);
                R.SetSkillshot(0.25f, 150f, 1500, false, SkillshotType.SkillshotLine);

                Autolvl = new AutoLeveler(new int[] { 1, 2, 0, 1, 1, 3, 1, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2 });

                JungleClear = ShyvanaJungleClear;
                Combo       = ShyvanaCombo;

                Console.WriteLine("Shyvana loaded");
                break;

            case "SkarnerNOTWORKINGYET":
                Hero = ObjectManager.Player;
                Type = BuildType.AS;

                Q = new Spell(SpellSlot.Q, 325);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 985);
                E.SetSkillshot(0.5f, 60, 1200, false, SkillshotType.SkillshotLine);
                R = new Spell(SpellSlot.R, 325);

                Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = SkarnerJungleClear;
                Combo       = SkarnerCombo;

                Console.WriteLine("Skarner loaded");
                break;

            case "Jax":
                Hero = ObjectManager.Player;
                Type = BuildType.ASMANA;

                Q = new Spell(SpellSlot.Q, 680f);
                Q.SetTargetted(0.50f, 75f);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E);
                R = new Spell(SpellSlot.R);

                Autolvl     = new AutoLeveler(new int[] { 2, 1, 0, 0, 0, 3, 0, 1, 0, 1, 3, 1, 1, 2, 2, 3, 2, 2 });
                JungleClear = JaxJungleClear;
                Combo       = JaxCombo;

                Console.WriteLine("Jax loaded");
                break;

            case "XinZhao":
                Hero = ObjectManager.Player;
                Type = BuildType.AS;

                Q = new Spell(SpellSlot.Q);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 600);
                R = new Spell(SpellSlot.R, 450f);

                Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = XinJungleClear;
                Combo       = XinCombo;
                Console.WriteLine("Xin Zhao loaded");
                break;

            case "Nocturne":
                Hero = ObjectManager.Player;
                Type = BuildType.NOC;

                Q = new Spell(SpellSlot.Q, 1150);
                Q.SetSkillshot(0.25f, 60f, 1350, false, SkillshotType.SkillshotLine);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 400, TargetSelector.DamageType.Magical);
                E.SetTargetted(0.50f, 75f);
                R = new Spell(SpellSlot.R, 4000);
                R.SetTargetted(0.75f, 4000f);

                Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = NocturneJungleClear;
                Combo       = NocturneCombo;
                Console.WriteLine("Nocturne loaded");
                break;

            case "Evelynn":
                Hero = ObjectManager.Player;
                Type = BuildType.EVE;

                Q = new Spell(SpellSlot.Q, 500f);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 225);
                R = new Spell(SpellSlot.R, 650);
                R.SetSkillshot(
                    R.Instance.SData.SpellCastTime, R.Instance.SData.LineWidth, R.Speed, false,
                    SkillshotType.SkillshotCone);

                Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = EveJungleClear;
                Combo       = EveCombo;
                Console.WriteLine("Evelynn loaded");
                break;

            case "Volibear":
                Hero = ObjectManager.Player;
                Type = BuildType.VB;

                Q = new Spell(SpellSlot.Q);
                W = new Spell(SpellSlot.W, 400);
                E = new Spell(SpellSlot.E, 425);
                R = new Spell(SpellSlot.R);

                Autolvl = new AutoLeveler(new int[] { 2, 1, 0, 1, 1, 3, 1, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2 });

                JungleClear = VbJungleClear;
                Combo       = VoliCombo;
                Console.WriteLine("Volibear loaded");
                break;

            case "Tryndamere":
                Hero = ObjectManager.Player;
                Type = BuildType.Manwang;

                Q = new Spell(SpellSlot.Q);
                W = new Spell(SpellSlot.W, 850);
                E = new Spell(SpellSlot.E, 600);
                R = new Spell(SpellSlot.R);

                Autolvl = new AutoLeveler(new int[] { 0, 2, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = MWJungleClear;
                Combo       = MWCombo;
                Console.WriteLine("Tryndamere loaded");
                break;

            case "Olaf":
                Hero = ObjectManager.Player;
                Type = BuildType.Bro;

                Q = new Spell(SpellSlot.Q, 1000);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 325);
                R = new Spell(SpellSlot.R);

                Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = BroJungleClear;
                Combo       = BroCombo;
                Console.WriteLine("Brolaf loaded");
                break;

            case "Nunu":
                Hero = ObjectManager.Player;
                Type = BuildType.Nu;

                Q = new Spell(SpellSlot.Q, 1000);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E, 325);
                R = new Spell(SpellSlot.R);

                Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                JungleClear = NuJungleClear;
                Combo       = NuCombo;
                Console.WriteLine("Nunu loaded");
                break;

            case "Udyr":
                Hero = ObjectManager.Player;
                Type = BuildType.UD;

                Q = new Spell(SpellSlot.Q);
                W = new Spell(SpellSlot.W);
                E = new Spell(SpellSlot.E);
                R = new Spell(SpellSlot.R, 250);

                Autolvl = new AutoLeveler(new int[] { 3, 1, 2, 3, 3, 0, 3, 1, 3, 1, 1, 1, 2, 2, 2, 2, 0, 0 });

                JungleClear = UDJungleClear;
                Combo       = UDCombo;
                Console.WriteLine("Udyr loaded");
                break;

            case "KogMaw":
                Hero = ObjectManager.Player;
                Type = BuildType.KOG;

                Q = new Spell(SpellSlot.Q, 1175);
                W = new Spell(SpellSlot.W, 710);
                E = new Spell(SpellSlot.E, 1280);
                R = new Spell(SpellSlot.R, 1800);

                Autolvl = new AutoLeveler(new int[] { 1, 0, 2, 1, 1, 3, 0, 2, 1, 1, 3, 0, 0, 2, 2, 3, 0, 2 });

                JungleClear = KogJungleClear;
                Combo       = KogCombo;
                Console.WriteLine("KogMaw loaded");
                break;

            case "Kayle":
                Hero = ObjectManager.Player;
                Type = BuildType.Kayle;

                Q = new Spell(SpellSlot.Q, 650);
                W = new Spell(SpellSlot.W, 900);
                E = new Spell(SpellSlot.E, 525);
                R = new Spell(SpellSlot.R, 900);

                Autolvl = new AutoLeveler(new int[] { 2, 0, 1, 2, 2, 3, 2, 0, 2, 0, 3, 0, 0, 1, 1, 3, 1, 1 });

                JungleClear = KayleJungleClear;
                Combo       = KayleCombo;
                Console.WriteLine("Kayle loaded");
                break;

            default:
                Console.WriteLine(ObjectManager.Player.ChampionName + " not supported");
                break;
                //nidale w buff?(优先)) | sej,结束skr,amumu? graves!
            }
        }
Beispiel #19
0
        private void InitMenu()
        {
            config = new Menu("Zac ", "Zac", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(false);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("Emin", "   E min range", true)).SetValue(new Slider(300, 0, 1550));
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("Rmin", "   R min", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewH", "Use W", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qMinHit", "   Q min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("wMinHit", "   W min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("eMinHit", "   E min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("collectBlobs", "Collect nearby blobs", true)).SetValue(true);
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("Interrupt", "Cast R to interrupt spells", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #20
0
        private void InitMenu()
        {
            config = new Menu("Shaco", "Shaco", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useqMin", "   Min range", true).SetValue(new Slider(200, 0, 400)));
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useClone", "   Move clone", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userCC", "   Dodge targeted CC", true)).SetValue(true);
            menuC.AddItem(new MenuItem("WaitForStealth", "Block spells in stealth", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("whitLC", "   Min mob", true).SetValue(new Slider(2, 1, 5)));
            menuLC.AddItem(new MenuItem("useeLC", "Use E to secure buff", true)).SetValue(true);
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("ghostTarget", "Ghost target priority", true))
            .SetValue(new StringList(new[] { "Targetselector", "Lowest health", "Closest to you" }, 0));
            menuM.AddItem(new MenuItem("ksq", "KS E", true)).SetValue(true);
            menuM.AddItem(new MenuItem("ks", "KS Q+E", true)).SetValue(true);
            menuM.AddItem(new MenuItem("autoMoveClone", "Always move clone", true)).SetValue(false);
            menuM.AddItem(new MenuItem("stackBox", "Stack boxes", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
            .SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Orange);
            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #21
0
        private void InitMenu()
        {
            config = new Menu("Fiora", "Fiora", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 58, 100, 150)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useqMin", "  Min distance", true)).SetValue(new Slider(250, 0, 400));
            menuC.AddItem(new MenuItem("usew", "Use W AA", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usewDangerous", "   Only on low health", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usewCC", "W to CC", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "R 1v1", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usertf", "R teamfight", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userally", "  Min allies", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("RapidAttack", "Fast AA Combo", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Toggle));
            menuC.AddItem(new MenuItem("MoveToVitals", "Move to vitals", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("wMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("autoW", "Auto W AA", true)).SetValue(true);
            menuM.AddItem(new MenuItem("minmanaP", "Min mana percent", true)).SetValue(new Slider(1, 1, 100));
            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #22
0
        private void InitMenu()
        {
            config = new Menu("Nasus ", "Nasus", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("keepManaForR", "   Keep mana for R")).SetValue(true);
            menuC.AddItem(new MenuItem("useeslow", "   Only for slowed enemy")).SetValue(false);
            menuC.AddItem(new MenuItem("user", "Use R in 1v1")).SetValue(true);
            menuC.AddItem(new MenuItem("usertf", "R min enemy in teamfight")).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   Min hit").SetValue(new Slider(4, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);

            menuM.AddItem(new MenuItem("autoQ", "Auto Q")).SetValue(true);
            menuM.AddItem(new MenuItem("Rdamage", "Combo damage with R")).SetValue(true);
            menuM.AddItem(new MenuItem("Qdamage", "Combo damage with Q")).SetValue(true);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #23
0
        public Champdata()
        {
            switch (ObjectManager.Player.ChampionName)
            {
                case "MasterYi":
                    Hero = ObjectManager.Player;
                    Type = BuildType.YI;

                    Q = new Spell(SpellSlot.Q, 600);
                    Q.SetTargetted(0.5f, float.MaxValue);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E);
                    R = new Spell(SpellSlot.R);

                    Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = MasteryiJungleClear;
                    Combo = MasteryiCombo;
                    Console.WriteLine("Masteryi loaded");
                    break;

                case "Warwick":
                    Hero = ObjectManager.Player;
                    Type = BuildType.AS;

                    Q = new Spell(SpellSlot.Q, 400, TargetSelector.DamageType.Magical);
                    Q.SetTargetted(0.5f, float.MaxValue);
                    W = new Spell(SpellSlot.W, 1250);
                    E = new Spell(SpellSlot.E);
                    R = new Spell(SpellSlot.R, 700, TargetSelector.DamageType.Magical);
                    R.SetTargetted(0.5f, float.MaxValue);

                    Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 1, 0, 1, 3, 1, 1, 2, 2, 3, 2, 2 });

                    JungleClear = WarwickJungleClear;
                    Combo = WarwickCombo;

                    Console.WriteLine("Warwick loaded");
                    break;

                case "Shyvana":
                    Hero = ObjectManager.Player;
                    Type = BuildType.AS;

                    Q = new Spell(SpellSlot.Q);
                    W = new Spell(SpellSlot.W, 350f);
                    E = new Spell(SpellSlot.E, 925f);
                    E.SetSkillshot(0.25f, 60f, 1500, false, SkillshotType.SkillshotLine);
                    R = new Spell(SpellSlot.R, 1000f);
                    R.SetSkillshot(0.25f, 150f, 1500, false, SkillshotType.SkillshotLine);

                    Autolvl = new AutoLeveler(new int[] { 1, 2, 0, 1, 1, 3, 1, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2 });

                    JungleClear = ShyvanaJungleClear;
                    Combo = ShyvanaCombo;

                    Console.WriteLine("Shyvana loaded");
                    break;

                case "SkarnerNOTWORKINGYET":
                    Hero = ObjectManager.Player;
                    Type = BuildType.AS;

                    Q = new Spell(SpellSlot.Q, 325);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E, 985);
                    E.SetSkillshot(0.5f, 60, 1200, false, SkillshotType.SkillshotLine);
                    R = new Spell(SpellSlot.R, 325);

                    Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = SkarnerJungleClear;
                    Combo = SkarnerCombo;

                    Console.WriteLine("Skarner loaded");
                    break;
                case "Jax":
                    Hero = ObjectManager.Player;
                    Type = BuildType.ASMANA;

                    Q = new Spell(SpellSlot.Q, 680f);
                    Q.SetTargetted(0.50f, 75f);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E);
                    R = new Spell(SpellSlot.R);

                    Autolvl = new AutoLeveler(new int[] { 2, 1, 0, 0, 0, 3, 0, 1, 0, 1, 3, 1, 1, 2, 2, 3, 2, 2 });
                    JungleClear = JaxJungleClear;
                    Combo = JaxCombo;

                    Console.WriteLine("Jax loaded");
                    break;
                case "XinZhao":
                    Hero = ObjectManager.Player;
                    Type = BuildType.AS;

                    Q = new Spell(SpellSlot.Q);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E, 600);
                    R = new Spell(SpellSlot.R, 450f);

                    Autolvl = new AutoLeveler(new int[] { 0, 1, 2, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = XinJungleClear;
                    Combo = XinCombo;
                    Console.WriteLine("Xin Zhao loaded");
                    break;

                case "Nocturne":
                    Hero = ObjectManager.Player;
                    Type = BuildType.NOC;

                    Q = new Spell(SpellSlot.Q, 1150);
                    Q.SetSkillshot(0.25f, 60f, 1350, false, SkillshotType.SkillshotLine);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E, 400, TargetSelector.DamageType.Magical);
                    E.SetTargetted(0.50f, 75f);
                    R = new Spell(SpellSlot.R, 4000);
                    R.SetTargetted(0.75f, 4000f);

                    Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = NocturneJungleClear;
                    Combo = NocturneCombo;
                    Console.WriteLine("Nocturne loaded");
                    break;

                case "Evelynn":
                    Hero = ObjectManager.Player;
                    Type = BuildType.EVE;

                    Q = new Spell(SpellSlot.Q, 500f);
                    W = new Spell(SpellSlot.W);
                    E = new Spell(SpellSlot.E, 225);
                    R = new Spell(SpellSlot.R, 650);
                    R.SetSkillshot(
                        R.Instance.SData.SpellCastTime, R.Instance.SData.LineWidth, R.Speed, false,
                        SkillshotType.SkillshotCone);

                    Autolvl = new AutoLeveler(new int[] { 0, 2, 1, 0, 0, 3, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = EveJungleClear;
                    Combo = EveCombo;
                    Console.WriteLine("Evelynn loaded");
                    break;

                case "Volibear":
                    Hero = ObjectManager.Player;
                    Type = BuildType.VB;

                    Q = new Spell(SpellSlot.Q);
                    W = new Spell(SpellSlot.W, 400);
                    E = new Spell(SpellSlot.E, 425);
                    R = new Spell(SpellSlot.R);

                    Autolvl = new AutoLeveler(new int[] { 2, 1, 0, 1, 1, 3, 1, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2 });

                    JungleClear = VbJungleClear;
                    Combo = VoliCombo;
                    Console.WriteLine("Volibear loaded");
                    break;

                case "Tryndamere":
                    Hero = ObjectManager.Player;
                    Type = BuildType.Manwang;

                    Q = new Spell(SpellSlot.Q);
                    W = new Spell(SpellSlot.W, 850);
                    E = new Spell(SpellSlot.E, 600);
                    R = new Spell(SpellSlot.R);

                    Autolvl = new AutoLeveler(new int[] { 0, 2, 0, 1, 0, 3, 0, 0, 2, 2, 3, 2, 2, 1, 1, 3, 1, 1 });

                    JungleClear = MWJungleClear;
                    Combo = MWCombo;
                    Console.WriteLine("Tryndamere loaded");
                    break;
                default:
                    Console.WriteLine(ObjectManager.Player.ChampionName + " not supported");
                    break;
                //nidale w buff?(优先))nunu R check | sej,结束skr,amumu? graves!
            }
        }
Beispiel #24
0
        private void InitMenu()
        {
            config = new Menu("Maokai", "Maokai", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useqroot", "   Wait if the target stunned, slowed...", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useqrange", "   Q max range", true))
            .SetValue(new Slider((int)Q.Range, 0, (int)Q.Range));
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("blocke", "   EW Combo if possible", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R min", true)).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("rks", "   Deactivate to KS target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("rmana", "   Deactivate min mana", true)).SetValue(new Slider(20, 0, 100));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qhitLC", "   More than x minion", true).SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   More than x minion", true).SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("autoe", "Auto E target (Stun/snare...)", true)).SetValue(true);
            menuM.AddItem(new MenuItem("useQgc", "Use Q on gapclosers", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useQint", "Use W to interrupt", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #25
0
        private void InitMenu()
        {
            config = new Menu("Galio ", "Galio", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useqRange", "   Max range", true))
            .SetValue(new Slider((int)Q.Range, 0, (int)Q.Range));
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(false);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("Rmin", "   R min", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("manualRflash", "Flash R", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
            .SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Orange);
            menuC.AddItem(new MenuItem("Rminflash", "   R min", true)).SetValue(new Slider(3, 1, 5));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qMinHit", "   Q min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("eMinHit", "   E min hit", true)).SetValue(new Slider(3, 1, 6));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana", true)).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("Interrupt", "Cast R to interrupt spells", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useHigherHit", "Higher HitChance(Q-E)", true)).SetValue(true);
            menuM.AddItem(new MenuItem("AutoW", "Auto cast W", true)).SetValue(true);
            menuM.AddItem(new MenuItem("Wmin", "W min hits", true)).SetValue(new Slider(3, 1, 10));
            menuM.AddItem(new MenuItem("Wdam", "W to damage", true))
            .SetValue(new StringList(new[] { "Low", "Mid", "High", "Off" }, 1));
            menuM.AddItem(new MenuItem("AutoWmana", "   Min mana", true)).SetValue(new Slider(50, 1, 100));
            menuM.AddItem(new MenuItem("AutoWhealth", "   Under health", true)).SetValue(new Slider(70, 1, 100));
            menuM = Jungle.addJungleOptions(menuM);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #26
0
        private void InitMenu()
        {
            config = new Menu("Garen", "Garen", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawaa", "Draw AA range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useFlash", "   Use Flash", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("useqAAA", "Use Q after AA", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            var sulti = new Menu("TeamFight Ult block", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName, true)).SetValue(false);
            }
            config.AddSubMenu(sulti);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #27
0
        private void InitMenu()
        {
            config = new Menu("Kennen", "Kennen", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawrrr", "Draw R activate range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useemin", "Min healt to E", true)).SetValue(new Slider(50, 0, 100));
            menuC.AddItem(new MenuItem("user", "Use R min", true)).SetValue(new Slider(1, 1, 5));
            menuC.AddItem(new MenuItem("usertarget", "Use R in 1v1", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userrange", "R activate range", true)).SetValue(new Slider(350, 0, 550));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target", true)).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuLC = new Menu("Harass ", "Hcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            config.AddSubMenu(menuLC);
            // Clear Settings
            Menu menuClear = new Menu("Clear ", "Clearsettings");

            menuClear.AddItem(new MenuItem("useqClear", "Use Q", true)).SetValue(true);
            menuClear.AddItem(new MenuItem("minw", "Min to W", true)).SetValue(new Slider(3, 1, 8));
            menuClear.AddItem(new MenuItem("useeClear", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuClear);
            // LastHitQ Settings
            Menu menuLH = new Menu("LastHitQ ", "Lcsettings");

            menuLH.AddItem(new MenuItem("useqLH", "Use Q", true)).SetValue(true);
            menuLH.AddItem(new MenuItem("usewLH", "Use W", true)).SetValue(true);
            config.AddSubMenu(menuLH);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("Minhelath", "Use Zhonya under x health", true)).SetValue(new Slider(35, 0, 100));
            menuM.AddItem(new MenuItem("autoq", "Auto Q to prepare stun", true)).SetValue(true);
            menuM.AddItem(new MenuItem("autow", "Auto W to stun", true)).SetValue(true);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            Menu autoQ = new Menu("Auto Harass", "autoQ");

            autoQ.AddItem(
                new MenuItem("KenAutoQ", "Auto Q toggle", true).SetShared()
                .SetValue(new KeyBind('H', KeyBindType.Toggle)));
            autoQ.AddItem(new MenuItem("KenminmanaaQ", "Keep X% energy", true)).SetValue(new Slider(40, 1, 100));
            autoQ.AddItem(new MenuItem("qHit", "Q hitChance", true).SetValue(new Slider(4, 1, 4)));
            autoQ.AddItem(new MenuItem("ShowState", "Show always", true)).SetValue(true);
            menuM.AddSubMenu(autoQ);

            config.AddSubMenu(menuM);
            config.Item("KenAutoQ", true).Permashow(true, "Auto Q");
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #28
0
        private void InitMenu()
        {
            config = new Menu("Skarner", "Skarner", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("useeMinRange", "   E min Range")).SetValue(new Slider(150, 0, (int)E.Range));
            menuC.AddItem(new MenuItem("useeMaxRange", "   E max Range")).SetValue(new Slider(800, 0, (int)E.Range));
            menuC.AddItem(new MenuItem("user", "Use R")).SetValue(true);
            menuC.AddItem(new MenuItem("useragainstpush", "Use R to counter spells")).SetValue(true);
            var sulti = new Menu("TeamFight Ult block", "dontult");

            foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.IsEnemy))
            {
                sulti.AddItem(new MenuItem("ult" + hero.SkinName, hero.SkinName)).SetValue(false);
            }
            menuC.AddSubMenu(sulti);
            menuC.AddItem(new MenuItem("selected", "Focus Selected target")).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q")).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q")).SetValue(true);
            menuLC.AddItem(new MenuItem("qhitLC", "   Min hit").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   Min hit").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #29
0
        private void InitMenu()
        {
            config = new Menu("Rumble ", "Rumble", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("eDelay", "   Delay between E", true)).SetValue(new Slider(2000, 0, 2990));
            menuC.AddItem(new MenuItem("wSpeed", "Use W to speed up", true)).SetValue(true);
            menuC.AddItem(new MenuItem("userEnabled", "Use R", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "   1v1", true)).SetValue(true);
            menuC.AddItem(new MenuItem("Rmin", "   Teamfight", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("castR", "R manual cast", true))
            .SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
            .SetFontStyle(System.Drawing.FontStyle.Bold, SharpDX.Color.Orange);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite", true)).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useeH", "Use E", true)).SetValue(true);
            menuH.AddItem(new MenuItem("HeDelay", "   Delay between E", true)).SetValue(new Slider(1500, 0, 2990));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("qMinHit", "   Min hit", true)).SetValue(new Slider(3, 1, 6));
            config.AddSubMenu(menuLC);

            Menu menuM = new Menu("Misc ", "Msettings");

            menuM.AddItem(new MenuItem("usewgc", "Use W gapclosers", true)).SetValue(false);
            menuM.AddItem(new MenuItem("useegc", "Use E gapclosers", true)).SetValue(true);
            menuM.AddItem(new MenuItem("usew", "Use W to shield", true)).SetValue(true);
            menuM.AddItem(new MenuItem("shieldPercent", "   Shield %", true)).SetValue(new Slider(50, 0, 100));
            menuM.AddItem(new MenuItem("Aggro", "   Aggro", true)).SetValue(new Slider(3, 0, 10));
            menuM.AddItem(new MenuItem("blockW", "   Don't silence me pls", true)).SetValue(true);
            menuM = Jungle.addJungleOptions(menuM);
            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);
            menuM.AddSubMenu(Program.SPredictionMenu);
            config.AddSubMenu(menuM);

            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #30
0
        private void InitMenu()
        {
            config = new Menu("Renekton", "Renekton", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);

            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);

            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 109, 111, 126)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            menuD.AddItem(new MenuItem("rDamage", "Calc R damge too", true)).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo Settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usew", "Use W", true)).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E", true)).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R under", true)).SetValue(new Slider(20, 0, 100));
            menuC.AddItem(new MenuItem("userindanger", "Use R above X enemy", true)).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("furyMode", "Fury priority", true))
            .SetValue(new StringList(new[] { "No priority", "Q", "W", "E" }, 0));
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("useqH", "Use Q", true)).SetValue(true);
            menuH.AddItem(new MenuItem("usewH", "Use W", true)).SetValue(true);
            menuH.AddItem(new MenuItem("useCH", "Harass mode", true))
            .SetValue(new StringList(new[] { "Use harass combo", "E-furyQ-Eback if possible", "Basic" }, 1));
            menuH.AddItem(new MenuItem("donteqwebtower", "Don't dash under tower", true)).SetValue(true);
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("LaneClear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("useqLC", "Use Q", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("minimumMini", "Use Q min minion", true)).SetValue(new Slider(2, 1, 6));
            menuLC.AddItem(new MenuItem("usewLC", "Use W", true)).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E", true)).SetValue(true);
            config.AddSubMenu(menuLC);
            // Misc Settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);


            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }
Beispiel #31
0
        private void InitMenu()
        {
            config = new Menu("Volibear", "Volibear", true);
            // Target Selector
            Menu menuTS = new Menu("Selector", "tselect");

            TargetSelector.AddToMenu(menuTS);
            config.AddSubMenu(menuTS);
            // Orbwalker
            Menu menuOrb = new Menu("Orbwalker", "orbwalker");

            orbwalker = new Orbwalking.Orbwalker(menuOrb);
            config.AddSubMenu(menuOrb);
            // Draw settings
            Menu menuD = new Menu("Drawings ", "dsettings");

            menuD.AddItem(new MenuItem("drawqq", "Draw Q range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawww", "Draw W range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawee", "Draw E range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawrr", "Draw R range", true))
            .SetValue(new Circle(false, Color.FromArgb(180, 100, 146, 166)));
            menuD.AddItem(new MenuItem("drawpass", "Draw passive"))
            .SetValue(new Circle(true, Color.FromArgb(140, 30, 197, 22)));
            menuD.AddItem(new MenuItem("drawcombo", "Draw combo damage")).SetValue(true);
            config.AddSubMenu(menuD);
            // Combo settings
            Menu menuC = new Menu("Combo ", "csettings");

            menuC.AddItem(new MenuItem("useq", "Use Q")).SetValue(true);
            menuC.AddItem(new MenuItem("useqmin", "   Min distance")).SetValue(new Slider(200, 0, 1000));
            menuC.AddItem(new MenuItem("usew", "Use W")).SetValue(true);
            menuC.AddItem(new MenuItem("usee", "Use E")).SetValue(true);
            menuC.AddItem(new MenuItem("useenotccd", "   Wait if the target stunned, slowed...")).SetValue(true);
            menuC.AddItem(new MenuItem("user", "Use R (1v1)")).SetValue(true);
            menuC.AddItem(new MenuItem("usertf", "Use R min (teamfight)")).SetValue(new Slider(2, 1, 5));
            menuC.AddItem(new MenuItem("selected", "Focus Selected target")).SetValue(true);
            menuC.AddItem(new MenuItem("useIgnite", "Use Ignite")).SetValue(true);
            menuC = ItemHandler.addItemOptons(menuC);
            config.AddSubMenu(menuC);
            // Harass Settings
            Menu menuH = new Menu("Harass ", "Hsettings");

            menuH.AddItem(new MenuItem("usewH", "Use W")).SetValue(true);
            menuH.AddItem(new MenuItem("maxHealthH", "Target health less than")).SetValue(new Slider(50, 1, 100));
            menuH.AddItem(new MenuItem("useeH", "Use E")).SetValue(true);
            menuH.AddItem(new MenuItem("minmanaH", "Keep X% mana")).SetValue(new Slider(0, 0, 100));
            config.AddSubMenu(menuH);
            // LaneClear Settings
            Menu menuLC = new Menu("Clear ", "Lcsettings");

            menuLC.AddItem(new MenuItem("usewLCSteal", "Use W to steal in jungle")).SetValue(true);
            menuLC.AddItem(new MenuItem("usewbsmite", "Use W before smite")).SetValue(true);
            menuLC.AddItem(new MenuItem("useeLC", "Use E")).SetValue(true);
            menuLC.AddItem(new MenuItem("ehitLC", "   More than x minion").SetValue(new Slider(2, 1, 10)));
            menuLC.AddItem(new MenuItem("minmana", "Keep X% mana")).SetValue(new Slider(1, 1, 100));
            config.AddSubMenu(menuLC);
            // Misc settings
            Menu menuM = new Menu("Misc ", "Msettings");

            menuM = Jungle.addJungleOptions(menuM);
            menuM.AddItem(new MenuItem("ksW", "KS with W")).SetValue(false);

            Menu autolvlM = new Menu("AutoLevel", "AutoLevel");

            autoLeveler = new AutoLeveler(autolvlM);
            menuM.AddSubMenu(autolvlM);

            config.AddSubMenu(menuM);
            config.AddItem(new MenuItem("packets", "Use Packets")).SetValue(false);
            config.AddItem(new MenuItem("UnderratedAIO", "by Soresu v" + Program.version.ToString().Replace(",", ".")));
            config.AddToMainMenu();
        }