Beispiel #1
0
    public void WriteToSource()
    {
        uint offset = sbc.GetDefaultOffset();

        injector.SetWriteOffset(offset);
        try
        {
            InjectionResult injectionResult = injector.Write(true);
            if (injectionResult == InjectionResult.Success)
            {
                HappyParticles.gameObject.SetActive(true);
                HappyParticles.Stop();
                HappyParticles.Play();
            }
            else
            {
                Debug.Log(injectionResult.ToString());
            }
        }
        catch (Exception ex)
        {
            Debug.LogError(ex.Message);
            UISB.ConnectedText.text = (ex.Message);
            UISB.SetConnected(val: false);
        }
    }
Beispiel #2
0
        private void B_WriteCurrent_Click(object sender, EventArgs e)
        {
            var offset = StringUtil.GetHexValue(RamOffset.Text);

            if (offset == 0)
            {
                WinFormsUtil.Error(MessageStrings.MsgInvalidHexValue);
                return;
            }

            Injector.SetWriteOffset(offset);

            try
            {
                var result = Injector.Write(true);
                if (result == InjectionResult.Success)
                {
                    return;
                }
                WinFormsUtil.Alert(result.ToString());
            }
#pragma warning disable CA1031 // Do not catch general exception types
            catch (Exception ex)
#pragma warning restore CA1031 // Do not catch general exception types
            {
                WinFormsUtil.Error(ex.Message);
            }
            TurnOffAuto();
        }
    public void WriteToSource()
    {
        uint offset = sbc.GetDefaultOffset();

        injector.SetWriteOffset(offset);
        injector.ValidateEnabled = UI_Settings.GetValidateData();
        try
        {
            InjectionResult injectionResult = injector.Write(true);
            if (injectionResult == InjectionResult.Success)
            {
                PlayHappyParticles();
            }
            else
            {
                Debug.Log(injectionResult.ToString());
            }
        }
        catch (Exception ex)
        {
            Debug.LogError(ex.Message);
            UISB.ConnectedText.text = (ex.Message);
            UISB.SetConnected(val: false);
        }
    }