Beispiel #1
0
        /// <inheritdoc />
        public void Execute(ICommandSender commandSender, string[] args)
        {
            if (args.Length < 2)
            {
                SendUsage(commandSender);
                return;
            }

            // Store whether the action is to authorize or whether to de-authorize
            var authAction = !args[0].Contains("deauth");
            var identifier = args[1];

            if (AuthUtil.IsValidAuthKey(identifier))
            {
                if (authAction)
                {
                    _authorizedList.Add(identifier);
                    commandSender.SendMessage("Auth key has been authorized");
                }
                else
                {
                    _authorizedList.Remove(identifier);
                    commandSender.SendMessage("Auth key has been deauthorized");
                }
            }
            else
            {
                // Since the given argument was not a valid auth key, we try player names instead
                if (!CommandUtil.TryGetPlayerByName(_serverManager.Players, identifier, out var player))
                {
                    commandSender.SendMessage($"Could not find player with name '{identifier}'");
                    return;
                }

                var playerData = (ServerPlayerData)player;

                if (authAction)
                {
                    _authorizedList.Add(playerData.AuthKey);
                    commandSender.SendMessage($"Auth key of player '{player.Username}' has been authorized");
                }
                else
                {
                    _authorizedList.Remove(playerData.AuthKey);
                    commandSender.SendMessage($"Auth key of player '{player.Username}' has been de-authorized");
                }
            }
        }
Beispiel #2
0
 /// <summary>
 /// Authorizes a given authentication key.
 /// </summary>
 /// <param name="authKey">The authentication key to authorize.</param>
 public void AuthorizeKey(string authKey)
 {
     _authorizedList.Add(authKey);
 }