void Start()
    {
        highscore = new List <Scores>();
        scoresave = FindObjectOfType <Score_save>();
        sound     = FindObjectOfType <Audio_manager>();


        sound.LBMusic();
    }
Beispiel #2
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    // Use this for initialization
    void Start()
    {
        //EventSystem._instance._buttonClick += ButtonClicked;

        highscore = new List <Scores>();
        scoresave = FindObjectOfType <Score_save>();
        sound     = FindObjectOfType <Audio_manager>();


        sound.LBMusic();
    }