Beispiel #1
0
 private void Awake()
 {
     CheckForSavePathIssue();
     if (savePathState == SavePathIssue.Ok && !ReportErrorDialog.hasCrash)
     {
         AudioMixer.Create();
         App.LoadScene("frontend");
     }
     else
     {
         Canvas cmp = base.gameObject.AddComponent <Canvas>();
         cmp.rectTransform().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 500f);
         cmp.rectTransform().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 500f);
         Camera camera = base.gameObject.AddComponent <Camera>();
         camera.orthographic     = true;
         camera.orthographicSize = 200f;
         camera.backgroundColor  = Color.black;
         camera.clearFlags       = CameraClearFlags.Color;
         camera.nearClipPlane    = 0f;
         Debug.Log("Cannot initialize filesystem. [" + savePathState.ToString() + "]");
         Localization.Initialize(true);
         ShowFileErrorDialogs();
     }
 }