Beispiel #1
0
    public override void OnInspectorGUI()
    {
        audioInfo = (AudioInfo)target;

        EditorGUI.BeginChangeCheck();

        if (!audioInfo.init)
        {
            audioInfo.Start();
        }
        else
        {
            Update();
        }
        serializedObject.Update();
        EditorGUILayout.PropertyField(serializedObject.FindProperty("fadeIn"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("fadeInCurve"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("fadeOut"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("fadeOutCurve"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("randomVolume"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("randomPitch"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("delay"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("syncMode"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("doNotKill"));
        EditorGUILayout.PropertyField(serializedObject.FindProperty("effects"), true);
        ShowRTPCs();
        ShowBuses();
        EditorGUILayout.PropertyField(serializedObject.FindProperty("clipInfo"), true);
        serializedObject.ApplyModifiedProperties();

        if (EditorGUI.EndChangeCheck())
        {
            EditorUtility.SetDirty(target);
        }
    }