Beispiel #1
0
 //Stop without next song
 public bool stopSound()
 {
     PlaybackStopType = PlaybackStopTypes.PlaybackStoppedByUser;
     if (playing)
     {
         outputDevice?.Dispose();
         outputDevice = null;
         try
         {
             audioFile?.Dispose();
         }
         catch (Exception ex)
         {
             Debug.Print("exception: " + ex.ToString());
         }
         audioFile = null;
         playing   = false;
         return(true);
     }
     else
     {
         outputDevice?.Stop();
         audioFile?.Dispose();
         audioFile = null;
         return(false);
     }
 }
 private void BtnDump_Click(object sender, EventArgs e)
 {
     outputDevice.Dispose();
     outputDevice = null;
     audioFile.Dispose();
     audioFile = null;
 }
        public void LoadFile(bool mode, out int time, string fileName = "")
        {
            remove();
            reader?.Dispose();
            speedControl?.Dispose();
            reader       = null;
            speedControl = null;
            string file;

            if (fileName == "")
            {
                file = SelectFile();
            }
            else
            {
                file = fileName;
            }
            time = 0;
            if (file == null)
            {
                return;
            }
            reader = new AudioFileReader(file);
            time   = (int)(reader.TotalTime.TotalSeconds + 0.5);
            var useTempo = mode;

            speedControl = new VarispeedSampleProvider(reader, 100, new SoundTouchProfile(useTempo, false));
        }
Beispiel #4
0
        public void CanBeDisposedMoreThanOnce()
        {
            var reader = new AudioFileReader(@"..\..\..\SampleData\Drums\closed-hat-trimmed.wav");

            reader.Dispose();
            Assert.DoesNotThrow(() => reader.Dispose());
        }
Beispiel #5
0
 public void Refresh()
 {
     if (Wave != null)
     {
         Wave.PlaybackStopped -= Wave_PlaybackStopped;
         Wave.Stop();
         Wave.Dispose();
     }
     if (Audio != null)
     {
         Audio.Dispose();
     }
     Wave  = null;
     Audio = null;
     Wave  = new WaveOutEvent();
     Wave.PlaybackStopped += Wave_PlaybackStopped;
     IsEnabled             = false;
     Preview.Source        = null;
     SongPosition.Value    = 0;
     SongLength.Text       = "00:00";
     TextPosition.Text     = "00:00";
     SongName.Text         = "Песня";
     IsDrag        = false;
     IsPause       = true;
     PlayIcon.Kind = MaterialDesignThemes.Wpf.PackIconKind.Play;
 }
Beispiel #6
0
        public void Play(Model.Song song)
        {
            if (song == null)
            {
                return;
            }

            if (audioFileReader != null)
            {
                audioFileReader.Dispose();
                audioFileReader = null;
            }

            var t = Mp3Frame.LoadFromStream(null);

            NAudio.Wave.AcmMp3FrameDecompressor dec = new AcmMp3FrameDecompressor(new Mp3WaveFormat(t.SampleRate, 2, t.FrameLength, t.BitRate));



            audioFileReader = new AudioFileReader(song.mp3Url);
            if (waveOutDevice != null)
            {
                waveOutDevice.Stop();
                waveOutDevice.Dispose();
                waveOutDevice = null;
            }

            waveOutDevice = new WaveOut();
            waveOutDevice.Init(audioFileReader);
            waveOutDevice.Play();
        }
Beispiel #7
0
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (_dsOne != null)
            {
                afrOne.Dispose();
                loopOne.Dispose();
                _dsOne.Dispose();
            }
            if (_dsTwo != null)
            {
                afrTwo.Dispose();
                loopTwo.Dispose();
                _dsTwo.Dispose();
            }
            if (driverOut != null)
            {
                driverOut.Dispose();
            }
            //if (_WaveOutEventOne != null)
            //{
            //    _WaveOutEventOne.Dispose();
            //    _WaveOutEventOne = null;
            //}

            //if (_WaveOutEventTwo != null)
            //{
            //    _WaveOutEventTwo.Dispose();
            //    _WaveOutEventTwo = null;
            //}
        }
 //=========================================================
 //  Events
 //=========================================================
 /// <summary>
 /// Occurs when the _waveOutDevice sound playback is stopped.
 /// </summary>
 /// <remarks>
 /// This is used to ensure that the object is disposed after playback has stopped
 /// to prevent any type of memory leak and to also allow users to test sounds
 /// again if they choose to test sound immediatly after stopping playback
 /// </remarks>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void _waveOutDevice_PlaybackStopped(object sender, StoppedEventArgs e)
 {
     if (_audioFileReader != null)
     {
         _audioFileReader.Dispose();
         _audioFileReader = null;
     }
     this.TestButtonText = "Test Sound";
 }
        private void waveOutStopped(object sender, StoppedEventArgs e)
        {
            wo.Dispose();

            afr.Dispose();

            EnableButtons();

            volume = 0;
        }
        public void Load(string filename)
        {
            _player?.Stop();
            _player?.Dispose();
            _reader?.Dispose();

            _reader = new AudioFileReader(filename);
            _player = new WaveOutEvent();
            _player.Init(this);
        }
Beispiel #11
0
 private void music1Start(object sender, EventArgs e)
 {
     wavePlayer.Stop();
     wavePlayer.Dispose();
     audioReader.Dispose();
     screenRunning = false;
     PublicDataManager.currentTaskQueue.addTask(new Game(drawer, "music1"));
     wavePlayer.Stop();
     wavePlayer.Dispose();
     audioReader.Dispose();
     screenRunning = false;
 }
Beispiel #12
0
 private void OnPlaybackStopped(object sender, StoppedEventArgs e)
 {
     if (afr != null)
     {
         afr.Dispose();
         afr = null;
     }
     if (waveout != null)
     {
         waveout.Dispose();
         waveout = null;
     }
 }
        public void CanBeDisposedMoreThanOnce()
        {
            var path = @"..\..\..\SampleData\Drums\closed-hat-trimmed.wav";

            if (!File.Exists(path))
            {
                Assert.Ignore("test file not found");
            }
            var reader = new AudioFileReader(path);

            reader.Dispose();
            Assert.DoesNotThrow(() => reader.Dispose());
        }
Beispiel #14
0
        private void initializeStream()
        {
            if (_audioFileReader != null)
            {
                _audioFileReader.Dispose();
                _audioFileReader = null;
            }

            _audioFileReader = new AudioFileReader(_filePath)
            {
                Volume = _currentVolume
            };
        }
Beispiel #15
0
 /// <summary>
 /// 关闭音频播放,释放资源。
 /// </summary>
 public static void AudioCleanUp()
 {
     if (AudioFileReader != null)
     {
         AudioFileReader?.Dispose();
         AudioFileReader = null;
     }
     if (WavePlayer != null)
     {
         WavePlayer?.Stop();
         WavePlayer?.Dispose();
         WavePlayer = null;
     }
 }
Beispiel #16
0
        public void startPlaying(int num)
        {
            if (!File.Exists(Application.StartupPath + '\\' + num + ".wav"))
            {
                return;
            }

            Console.WriteLine(" Begin playback of " + num + ".wav");

            var audioFile = new AudioFileReader(num + ".wav");

            if (device != -1)
            {
                var audioFile2 = new AudioFileReader(num + ".wav");
                var player2    = new WaveOutEvent();
                player2.DeviceNumber = -1;
                player2.Volume       = volume / 100;
                player2.Init(audioFile2);

                // begin playback
                player2.Play();

                player2.PlaybackStopped += (s, a) => {
                    if (audioFile != null)
                    {
                        audioFile.Dispose();
                    }
                    audioFile = null;
                    player2.Dispose();
                };
            }
            var player = new WaveOutEvent();

            player.DeviceNumber = device;
            player.Volume       = volume / 100;
            player.Init(audioFile);

            // begin playback
            player.Play();

            player.PlaybackStopped += (s, a) => {
                Console.WriteLine(" Playback ended");
                if (audioFile != null)
                {
                    audioFile.Dispose();
                }
                audioFile = null;
                player.Dispose();
            };
        }
Beispiel #17
0
        /// <summary>
        /// Play the music
        /// </summary>
        private void Play()
        {
            //Initialize Player
            if (Player == null)
            {
                Player = new WaveOut();
            }

            if (SelectedItem == null)
            {
                return;
            }

            //if(SelectedItem.FullPath == Reader != null ? Reader. )

            switch (Player.PlaybackState)
            {
            case PlaybackState.Playing:
                Player.Pause();
                if (!Reader.Equals(new AudioFileReader(SelectedItem.FullPath)))
                {
                    try
                    {
                        Reader.Dispose();
                    }
                    catch { }
                    Reader = new AudioFileReader(SelectedItem.FullPath);
                    Player.Init(Reader);
                    Player.Play();
                }
                break;

            case PlaybackState.Paused:
                Player.Play();
                break;

            case PlaybackState.Stopped:
            {
                try
                {
                    Reader.Dispose();
                }
                catch { }
                Reader = new AudioFileReader(SelectedItem.FullPath);
                Player.Init(Reader);
                Player.Play();
            }
            break;
            }
        }
Beispiel #18
0
        // SOUND

        // Play Sound
        public void playSound(HKSound sound)
        {
            if (waveOut != null)
            {
                debugLog("[Sound] Disposed");
                waveOut.Dispose();
            }
            waveOut = new WaveOut();
            waveOut.DeviceNumber = selectedDevice;
            checkSoundState.Stop();
            debugLog("[Action] Sound " + sound.filename);

            // VorbisWaveReader is not in AudioFileReader but is a ISampleProvider
            if (sound.extension == ".ogg")
            {
                if (currentOGG != null)
                {
                    currentOGG.Dispose();
                }
                currentOGG = new VorbisWaveReader(sound.completeFilename);

                waveOut.Init(currentOGG);
                waveOut.Play();
                waveOut.Volume = sound.volume;
                checkSoundState.Start();
                currentSound = sound;
                debugLog("[Sound] Volume : " + sound.volume);
                debugLog("[Sound] OGG Start");
            }
            else if (".mp3.mp4.wav".Contains(sound.extension))
            {
                if (audioFile != null)
                {
                    audioFile.Dispose();
                }
                audioFile = new AudioFileReader(sound.completeFilename);
                waveOut.Init(audioFile);
                waveOut.Play();
                waveOut.Volume = sound.volume;
                checkSoundState.Start();
                currentSound = sound;
                debugLog("[Sound] Volume : " + sound.volume);
                debugLog("[Sound] MP3/MP4/WAV Start");
            }
            else
            {
                debugLog("[Sound] Not MP3, MP4 nor WAV");
            }
        }
Beispiel #19
0
        protected override void OnHandleDestroyed(EventArgs e)
        {
            State = LooperState.Waiting;
            reader1?.Dispose();
            reader1 = null;
            reader2?.Dispose();
            reader2 = null;
            if (parent != null)
            {
                parent.GetRecorder().RemoveTrack(sampleProvider1);
                parent.GetRecorder().RemoveTrack(sampleProvider2);
            }

            base.OnHandleDestroyed(e);
        }
Beispiel #20
0
 void tryStop()
 {
     try
     {
         if (null != output)
         {
             output.Dispose();
             output = null;
         }
     }
     catch { }
     try
     {
         if (null != meter)
         {
             meter = null;
         }
     }
     catch { }
     try
     {
         if (null != source)
         {
             source.Dispose();
             source = null;
         }
     }
     catch { }
 }
Beispiel #21
0
        public override AudioEffectResult ApplyEffect(ref AudioFileReader Reader)
        {
            if (!StartTime.HasValue)
            {
                StartTime = new TimeSpan(0);
            }
            if (!EndTime.HasValue)
            {
                EndTime = Reader.TotalTime;
            }
            string FileN   = GetCacheFile($"mid_audio_trim_{DateTime.Now.Ticks}.mp3");
            string CurFile = Reader.FileName;

            Console.WriteLine("Reader File: " + CurFile);
            Console.WriteLine("Closing current reader...");
            Reader.Dispose();
            if (TrimAudio(CurFile, FileN, StartTime, EndTime))
            {
                Console.WriteLine("Trimmed");
                Reader = new AudioFileReader(FileN);
                return(AudioEffectResult.Completed | AudioEffectResult.PreEncoded);
            }
            else
            {
                Console.WriteLine("Failed, re-creating reader...");
                Reader = new AudioFileReader(FileN);
                Console.WriteLine("Cannot trim");
                return(AudioEffectResult.Failed);
            }
        }
Beispiel #22
0
 private void OnPlaybackStopped(object sender, StoppedEventArgs args)
 {
     outputDevice.Dispose();
     outputDevice = null;
     audioFile.Dispose();
     audioFile = null;
 }
Beispiel #23
0
        private void BAddFile_Click(object sender, RoutedEventArgs e)
        {
            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Filter      = "Sound Files(*.wav;*.mp3)|*.wav;*.mp3|WAVE Files (*.wav)|*.wav|MP3 Files (*.mp3)|*.mp3";
            ofd.Multiselect = true;
            ofd.Title       = "Select Sound File(s)...";

            if (ofd.ShowDialog() == true)
            {
                foreach (String file in ofd.FileNames)
                {
                    try
                    {
                        AudioFileReader afr        = new AudioFileReader(file);
                        string          memeName   = System.IO.Path.GetFileNameWithoutExtension(file);
                        string          memePath   = file;
                        TimeSpan        memeLength = afr.TotalTime;
                        memeList.Add(new MemeSound {
                            Name = memeName, Length = memeLength, Path = memePath
                        });
                        afr.Dispose();
                        addedFileList.Add(memePath); // TODO: Avoid Duplicates
                        Properties.Settings.Default.LastFileList = String.Join(";", addedFileList.ToArray());
                        Properties.Settings.Default.Save();
                    } catch (Exception ex) {
                        MessageBox.Show($"An error has occured while trying to add {file}. Error Message:\n\n{ex.ToString()}", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                    }
                }
            }
        }
Beispiel #24
0
 private void DisposeAll()
 {
     _cts?.Cancel();
     _cts?.Dispose();
     _reader?.Dispose();
     DisposeDevice();
 }
Beispiel #25
0
 /// <summary>
 /// 截取音频后,对每个小音频获语音转文字
 /// </summary>
 /// <param name="startMilliSecond">开始时间戳</param>
 /// <param name="endMilliSecond">结束时间戳</param>
 /// <param name="reader">音频流</param>
 /// <param name="i">用于创建新的文件</param>
 /// <param name="language">语言(zh,en)</param>
 /// <param name="splitTime">时间间隔</param>
 private void GetBaiduSpeech1(TimeSpan startMilliSecond, TimeSpan endMilliSecond, string sound_path, int i, string language, double splitTime)
 {
     try
     {
         var reader = new AudioFileReader(sound_path);
         //开始时间往前取startMilliSecond一半的偏移,结束时间往后取间隔时间的一半的偏移
         if (i == 0)
         {
             startMilliSecond = startMilliSecond - TimeSpan.FromMilliseconds(startMilliSecond.TotalMilliseconds / 2);
         }
         else
         {
             startMilliSecond = startMilliSecond - TimeSpan.FromMilliseconds(splitTime / 2);
         }
         if (endMilliSecond < reader.TotalTime)//最后一次不用取偏移
         {
             endMilliSecond = endMilliSecond + TimeSpan.FromMilliseconds(splitTime / 2);
         }
         TimeSpan span = endMilliSecond - startMilliSecond;
         if (span.TotalSeconds > 60)//超过60s,只取60秒
         {
             span = TimeSpan.FromSeconds(60);
         }
         var trimed = reader.Skip(startMilliSecond).Take(endMilliSecond - startMilliSecond);
         //保存新的音频文件
         string fileName  = Path.GetFileNameWithoutExtension(sound_path) + "_" + i + Path.GetExtension(sound_path);//重命名文件
         string newFolder = System.AppDomain.CurrentDomain.BaseDirectory + "NewSoundFiles/" + Path.GetFileNameWithoutExtension(sound_path) + "/";
         //重新存储到一个新的文件目录
         if (!System.IO.Directory.Exists(newFolder))
         {
             System.IO.Directory.CreateDirectory(newFolder);
         }
         string newFile = newFolder + fileName;
         WaveFileWriter.CreateWaveFile16(newFile, trimed);
         //绝对路径
         string path_absolute = context.Server.MapPath("/NewSoundFiles/" + Path.GetFileNameWithoutExtension(sound_path) + "/" + fileName);
         voiceFiles.Add(UploadFile.PostFile(path_absolute));
         if (span == TimeSpan.FromSeconds(60))//音频大于60s
         {
             //小音频
             var _reader = new AudioFileReader(sound_path);
             var _trimed = _reader.Skip(startMilliSecond).Take(span);
             //保存新的音频文件
             string _fileName = "_" + Path.GetFileNameWithoutExtension(sound_path) + "_" + i + Path.GetExtension(sound_path);//重命名文件
             string _newFile  = newFolder + _fileName;
             WaveFileWriter.CreateWaveFile16(_newFile, _trimed);
             baidu_text.Add(BaiduSpeech.BaiduTranslateToText(_newFile, language, _trimed.WaveFormat.SampleRate.ToString()));
         }
         else
         {
             baidu_text.Add(BaiduSpeech.BaiduTranslateToText(newFile, language, trimed.WaveFormat.SampleRate.ToString()));
         }
         reader.Close();
         reader.Dispose();
     }
     catch (Exception ex)
     {
         LogHelper.Error(ex.Message);
     }
 }
Beispiel #26
0
 private void Output_PlaybackStopped(object sender, StoppedEventArgs e)
 {
     reader.Dispose();
     output.Dispose();
     //Aqui es donde seria mas prudente detener el timer porque lo haria al terminar lo que se guarda en el ultimo buffer
     timer.Stop();
 }
Beispiel #27
0
        private void Output_PlaybackStopped(object sender, StoppedEventArgs e)
        {
            timer.Stop();

            reader.Dispose();
            output.Dispose();
        }
 private void AlarmWindow_Closed(object sender, EventArgs e)
 {
     IsClosed = true;
     device.Stop();
     file.Dispose();
     device.Dispose();
 }
Beispiel #29
0
        /// <summary>
        /// 获取mp3时长 整数秒
        /// </summary>
        /// <param name="filePath">mp3路径</param>
        /// <returns></returns>
        public static string GetMp3Time(string filePath)
        {
            AudioFileReader autoFile = new AudioFileReader(filePath);

            autoFile.Dispose();
            return(Math.Round(autoFile.TotalTime.TotalSeconds, 0).ToString());
        }
Beispiel #30
0
        private void LoadAudio()
        {
            try
            {
                if (!File.Exists(Song.Location))
                {
                    var error = string.Format("Cannot find file {0}", Song.Location);
                    throw new Exception(error);
                }

                _audioFileReader  = new AudioFileReader(Song.Location);
                ChannelLength     = _audioFileReader.TotalTime.TotalSeconds;
                Song.Milliseconds = (int)_audioFileReader.TotalTime.TotalMilliseconds;
                ChannelPosition   = 0;
            }
            catch (Exception e)
            {
                Logger.Error("Unable to load audio for {0}: {1}",
                             Song.SongTitle, e.Message);
                if (_audioFileReader != null)
                {
                    _audioFileReader.Dispose();
                }
                _audioFileReader = null;
                Song.IsBadSong   = true;
            }
        }