public void PlayMessage()
 {
     AudioEventManager.InterruptPilotVOForTeam(base.Combat.LocalPlayerTeam, null);
     WwiseManager.PostEvent <AudioEventList_vo>(AudioEventList_vo.vo_stop_missions, WwiseManager.GlobalAudioObject, null, null);
     this.Play();
     this.SetState(DialogState.Finished);
 }