private void Start()
        {
            if (AudioDataService.HasMusicOn())
            {
                musicAudioSource.Play();
            }

            if (PlayerStatusService.HasPlayerDataFile())
            {
                scenesManager.LoadMainMenu();
            }
            else
            {
                englishBtn.SetActive(true);
                portugueseBtn.SetActive(true);
            }
        }
        public void ChangeMusic()
        {
            var musicAudioSource = audioSourcesManager.GetMainMusic();

            if (AudioDataService.HasMusicOn())
            {
                ChangeButton(musicBtn, true);
                AudioDataService.SetMusic(false);
            }
            else
            {
                ChangeButton(musicBtn, false);
                AudioDataService.SetMusic(true);
            }
            AudioDataService.CheckMusicOn(new[] { musicAudioSource });
            selectAudioSource.Play();

            if (AudioDataService.HasMusicOn())
            {
                musicAudioSource.Play();
            }
        }
 private void Start()
 {
     ChangeButton(musicBtn, !AudioDataService.HasMusicOn());
     ChangeButton(sfxBtn, !AudioDataService.HasSfxOn());
 }