Beispiel #1
0
        internal override void CheckSuccess(CombatData combatData, AgentData agentData, FightData fightData, IReadOnlyCollection <AgentItem> playerAgents)
        {
            // no bouny chest detection, the reward is delayed
            AbstractSingleActor soowon = Targets.FirstOrDefault(x => x.ID == (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon);

            if (soowon != null)
            {
                AttackTargetEvent attackTargetEvent = combatData.GetAttackTargetEvents(soowon.AgentItem).FirstOrDefault();
                var targetables = combatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= soowon.FirstAware).ToList();
                var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                if (targetOffs.Count == 2)
                {
                    fightData.SetSuccess(true, targetOffs[1].Time);
                }
            }
        }
        internal override void CheckSuccess(CombatData combatData, AgentData agentData, FightData fightData, IReadOnlyCollection <AgentItem> playerAgents)
        {
            // no bouny chest detection, the reward is delayed
            AbstractSingleActor soowon = Targets.FirstOrDefault(x => x.ID == (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon);

            if (soowon != null)
            {
                AttackTargetEvent attackTargetEvent = combatData.GetAttackTargetEvents(soowon.AgentItem).FirstOrDefault();
                var targetables = combatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= soowon.FirstAware).ToList();
                var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                if (targetOffs.Count == 2)
                {
                    AbstractHealthDamageEvent lastDamageTaken = combatData.GetDamageTakenData(soowon.AgentItem).LastOrDefault(x => (x.HealthDamage > 0) && playerAgents.Contains(x.From.GetFinalMaster()));
                    if (lastDamageTaken != null)
                    {
                        if (!AtLeastOnePlayerAlive(combatData, fightData, Math.Min(targetOffs[1].Time + 100, fightData.FightEnd), playerAgents))
                        {
                            return;
                        }
                        fightData.SetSuccess(true, targetOffs[1].Time);
                    }
                }
            }
        }
Beispiel #3
0
        internal override List <PhaseData> GetPhases(ParsedEvtcLog log, bool requirePhases)
        {
            List <PhaseData> phases = GetInitialPhase(log);
            var subPhasesData       = new List <(long start, long end, string name, NPC target)>();

            foreach (NPC target in Targets)
            {
                long mainPhaseEnd = Math.Min(target.LastAware, log.FightData.FightEnd);
                switch (target.ID)
                {
                case (int)ArcDPSEnums.TrashID.VoidSaltsprayDragon:
                case (int)ArcDPSEnums.TrashID.VoidTimeCaster:
                case (int)ArcDPSEnums.TrashID.VoidObliterator:
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, target.Character, target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidJormag:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Jormag", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidKralkatorrik:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Kralkatorrik", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidMordremoth:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Mordremoth", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidPrimordious:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Primordious", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Soo-Won", target));
                    AttackTargetEvent attackTargetEvent = log.CombatData.GetAttackTargetEvents(target.AgentItem).FirstOrDefault();
                    if (attackTargetEvent != null)
                    {
                        var targetables = log.CombatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= target.FirstAware).ToList();
                        var targetOns   = targetables.Where(x => x.Targetable).ToList();
                        var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                        int id          = 0;
                        foreach (TargetableEvent targetOn in targetOns)
                        {
                            long            start     = targetOn.Time;
                            long            end       = log.FightData.FightEnd;
                            TargetableEvent targetOff = targetOffs.FirstOrDefault(x => x.Time > start);
                            if (targetOff != null)
                            {
                                end = targetOff.Time;
                            }
                            subPhasesData.Add((start, end, "Soo-Won " + (++id), target));
                        }
                    }
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidZhaitan:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Zhaitan", target));
                    break;

                case (int)ArcDPSEnums.TargetID.DummyTarget:
                    phases[0].AddTarget(target);
                    break;
                }
            }
            if (!requirePhases)
            {
                return(phases);
            }
            foreach ((long start, long end, string name, NPC target)subPhaseData in subPhasesData)
            {
                var subPhase = new PhaseData(subPhaseData.start, subPhaseData.end, subPhaseData.name);
                subPhase.AddTarget(subPhaseData.target);
                phases.Add(subPhase);
            }
            return(phases);
        }
        internal override List <PhaseData> GetPhases(ParsedEvtcLog log, bool requirePhases)
        {
            List <PhaseData> phases = GetInitialPhase(log);
            var subPhasesData       = new List <(long start, long end, string name, NPC target, bool canBeSubPhase)>();

            foreach (NPC target in Targets)
            {
                long mainPhaseEnd = Math.Min(target.LastAware, log.FightData.FightEnd);
                switch (target.ID)
                {
                case (int)ArcDPSEnums.TrashID.VoidSaltsprayDragon:
                case (int)ArcDPSEnums.TrashID.VoidTimeCaster:
                case (int)ArcDPSEnums.TrashID.VoidObliterator:
                case (int)ArcDPSEnums.TrashID.VoidGoliath:
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, target.Character, target, false));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidJormag:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Jormag", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidKralkatorrik:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Kralkatorrik", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidMordremoth:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Mordremoth", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidPrimordus:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Primordus", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Soo-Won", target, true));
                    AttackTargetEvent attackTargetEvent = log.CombatData.GetAttackTargetEvents(target.AgentItem).FirstOrDefault();
                    if (attackTargetEvent != null)
                    {
                        var targetables = log.CombatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= target.FirstAware).ToList();
                        var targetOns   = targetables.Where(x => x.Targetable).ToList();
                        var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                        int id          = 0;
                        foreach (TargetableEvent targetOn in targetOns)
                        {
                            long            start     = targetOn.Time;
                            long            end       = log.FightData.FightEnd;
                            TargetableEvent targetOff = targetOffs.FirstOrDefault(x => x.Time > start);
                            if (targetOff != null)
                            {
                                end = targetOff.Time;
                            }
                            subPhasesData.Add((start, end, "Soo-Won " + (++id), target, true));
                        }
                    }
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidZhaitan:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Zhaitan", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.DummyTarget:
                    phases[0].AddTarget(target);
                    break;
                }
            }
            if (!requirePhases)
            {
                return(phases);
            }
            foreach ((long start, long end, string name, NPC target, bool canBeSubPhase) in subPhasesData)
            {
                var subPhase = new PhaseData(start, end, name);
                subPhase.CanBeSubPhase = canBeSubPhase;
                subPhase.AddTarget(target);
                phases.Add(subPhase);
            }
            int purificationID = 0;

            foreach (NPC voidAmal in Targets.Where(x => x.ID == (int)ArcDPSEnums.TrashID.PushableVoidAmalgamate || x.ID == (int)ArcDPSEnums.TrashID.KillableVoidAmalgamate))
            {
                long      end;
                DeadEvent deadEvent = log.CombatData.GetDeadEvents(voidAmal.AgentItem).LastOrDefault();
                if (deadEvent == null)
                {
                    DespawnEvent despawnEvent = log.CombatData.GetDespawnEvents(voidAmal.AgentItem).LastOrDefault();
                    if (despawnEvent == null)
                    {
                        end = voidAmal.LastAware;
                    }
                    else
                    {
                        end = despawnEvent.Time;
                    }
                }
                else
                {
                    end = deadEvent.Time;
                }
                var purificationPhase = new PhaseData(Math.Max(voidAmal.FirstAware, 0), Math.Min(end, log.FightData.FightEnd), "Purification " + (++purificationID));
                purificationPhase.AddTarget(voidAmal);
                phases.Add(purificationPhase);
            }
            return(phases);
        }