Beispiel #1
0
        public void Replay_AttackCommand()
        {
            Game          gameBefore = gm.CurrentGame;
            AttackCommand a1         = new AttackCommand(1, 4, 1);

            a1.execute();
            AttackCommand a2 = new AttackCommand(2, 3, 1);

            a2.execute();

            // On récupère le game à l'état initial pour comparer par la suite
            gm.CurrentGame = gm.Replay.GameInit;
            gm.Replay.replayGame();

            Assert.IsTrue(CompareUtil.compareDictionaryUnits(gm.CurrentGame.UnitsDictionary, gameBefore.UnitsDictionary));
        }