public static AttachmentCard STEWARD_OF_GONDOR() { var result = new AttachmentCard(card_name: "Steward of Gondor", cost: 2, sphere: LOTRGame.SPHERE_OF_INFLUENCE.LEADERSHIP, traits: new List <LOTRGame.TRAITS>() { LOTRGame.TRAITS.GONDOR, LOTRGame.TRAITS.TITLE }, ability: "Attach to a hero. Attached hero gains the Gondor trait. Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.", set: "???"); List <Func <EventArgs, Card, bool> > its_me_criteria = new List <Func <EventArgs, Card, bool> >() { CardEnablers.card_is_me }; result.respond_to_event(GameEvent.CARD_PLAYED_KEY, PlayerCardResponses.action_maker(its_me_criteria, PlayerCardResponses.steward_of_gondor_enters, result)); result.set_action_card(); List <Func <EventArgs, Card, bool> > all_action_criteria = new List <Func <EventArgs, Card, bool> >() { CardEnablers.i_am_played, CardEnablers.i_am_not_exhausted }; result.set_action_criteria(all_action_criteria); result.respond_to_event(GameEvent.ACTIVATED_ACTION, PlayerCardResponses.action_maker(all_action_criteria, PlayerCardResponses.steward_of_gondor_action, result)); return(result); }
public static AttachmentCard CELEBRIANS_STONE() { var result = new AttachmentCard(card_name: "Celebrian's Stone", cost: 2, sphere: LOTRGame.SPHERE_OF_INFLUENCE.LEADERSHIP, traits: new List <LOTRGame.TRAITS>() { LOTRGame.TRAITS.ARTIFACT, LOTRGame.TRAITS.ITEM }, ability: "Restricted. Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.", set: "???", unique: true); List <Func <EventArgs, Card, bool> > its_me_criteria = new List <Func <EventArgs, Card, bool> >() { CardEnablers.card_is_me }; result.respond_to_event(GameEvent.CARD_PLAYED_KEY, PlayerCardResponses.action_maker(its_me_criteria, PlayerCardResponses.celebrians_stone_enters, result)); return(result); }