void m_spokes_Attached(object sender, AttachedArgs e)
 {
     m_availableDevices.Clear();
     m_attacheddevice = e.m_device;
     m_devicenotified = false;
     // new: device is not considered available to headtracking api
     // until inrange event!
 }
Beispiel #2
0
 void m_spokes_Attached(object sender, AttachedArgs e)
 {
     DebugPrint(MethodInfo.GetCurrentMethod().Name, "Headset attached: " + e.m_device.ProductName);
     if (m_lockSeconds == 0)
     {
         UpdateStatusLabel("Idle");
         SetLockButtonEnabled(false);
     }
 }
Beispiel #3
0
 static void spokes_Attached(object sender, AttachedArgs e)
 {
     Console.WriteLine("Attached, sending message to Client App via socket...");
     if (socket == null)
     {
         Console.WriteLine("INFO: No client connected.");
         return;
     }
     socket.sendMsg("Attached," + e.m_device.ProductName + "," + e.m_device.ProductID);
 }
Beispiel #4
0
 void m_spokes_Attached(object sender, AttachedArgs e)
 {
     DebugPrint(MethodInfo.GetCurrentMethod().Name, "@@@ Plantronics Device \"" + e.m_device.ProductName + "\" was attached");
 }
Beispiel #5
0
 void m_spokes_Attached(object sender, AttachedArgs e)
 {
     OnPltEvent(new PltEventArgs(PltEventType.Attached,
                                 e.m_device.ProductName.ToString(),
                                 e.m_device.ProductId.ToString()));
 }