Beispiel #1
0
        public virtual GameState OnInput(QuizMain game_instance, Atomic.ButtonEvent input)
        {
            //return null;

            if (input == Atomic.ButtonEvent.Menu)
            {
                Data.Reset();
            }

            return(null);
        }
Beispiel #2
0
 void Atomic.IEventListener.ListenEvent(Atomic.ButtonEvent ev)
 {
     StateFunction(state.OnInput(this, ev));
 }