Beispiel #1
0
    void ReadPacket(AsyncData ad)
    {
        while (true)
        {
            if (_socket == null)
            {
                break;
            }


            int needRecvSize = Math.Min(_recvBuffer.Length, ad.Size);


            int recvLen;

            try
            {
                recvLen = _socket.Receive(_recvBuffer, needRecvSize, SocketFlags.None);
            }
            catch (Exception)
            {
                Error(NetworkReason.RecvError, true);
                break;
            }


            if (recvLen <= 0)
            {
                Close( );
                break;
            }

            ad.Size -= recvLen;

            ad.Stream.Write(_recvBuffer, 0, recvLen);


            if (ad.Size == 0)
            {
                ad.Stream.Seek(0, SeekOrigin.Begin);
                ad.Callback(ad.Stream, ad.Tag);
                break;
            }
        }
    }
Beispiel #2
0
    void ReadPacket(AsyncData ad)
    {
        while (true)
        {
            if (_socket == null)
            {
                break;
            }

            int recvLen;

            try
            {
                recvLen = _socket.Receive(ad.Data);
            }
            catch (Exception)
            {
                Error(NetworkReason.RecvError, true);
                break;
            }


            if (recvLen <= 0)
            {
                Close( );
                break;
            }

            ad.Size -= recvLen;

            ad.Stream.Write(ad.Data, 0, recvLen);


            if (ad.Size == 0)
            {
                ad.Stream.Seek(0, SeekOrigin.Begin);
                ad.Callback(ad.Stream, ad.Tag);
                break;
            }
        }
    }