public void Rotate(Vector3 dir) { AstralBodyRigidbody.AddTorque(dir); }
public void Push(Vector3 dir) { AstralBodyRigidbody.AddForce(dir); }
public void Rotate(Vector3 dir) { AstralBodyRigidbody.AddTorque(dir); }
public void Push(Vector3 dir) { AstralBodyRigidbody.AddForce(dir); }