public Spawner CreateSpawner(GameSettings settings) { var spawner = _assetProvider.Initialize(AssetPath.Spawner).GetComponent <Spawner>(); spawner.Construct(this, settings); return(spawner); }
public Spawner CreateSpawner(GameSettings settings) { var spawner = _assetProvider.Initialize(AssetPath.Spawner).GetComponent <Spawner>(); spawner.Construct(this, settings); return(spawner); }