public virtual IEnumerable <AssLine> Apply(AssKaraokeStepContext context)
        {
            foreach (AssSection singingSection in context.SingingSections)
            {
                if (!singingSection.CurrentWordForeColor.IsEmpty)
                {
                    singingSection.ForeColor = singingSection.CurrentWordForeColor;
                }

                if (!singingSection.CurrentWordShadowColor.IsEmpty)
                {
                    foreach (ShadowType shadowType in singingSection.ShadowColors.Keys.ToList())
                    {
                        singingSection.ShadowColors[shadowType] = singingSection.CurrentWordShadowColor;
                    }
                }

                if (!singingSection.CurrentWordOutlineColor.IsEmpty && singingSection.ShadowColors.ContainsKey(ShadowType.Glow))
                {
                    singingSection.ShadowColors[ShadowType.Glow] = singingSection.CurrentWordOutlineColor;
                }
            }

            return(new[] { context.StepLine });
        }
        public override IEnumerable <AssLine> Apply(AssKaraokeStepContext context)
        {
            base.Apply(context);

            int startCursorStepIdx = (int)(context.StepLine.Start - context.OriginalLine.Start).TotalMilliseconds / _intervalMs;
            int endCursorStepIdx   = (int)(context.StepLine.End - context.OriginalLine.Start).TotalMilliseconds / _intervalMs;

            for (int cursorStepIdx = startCursorStepIdx; cursorStepIdx <= endCursorStepIdx; cursorStepIdx++)
            {
                AssLine cursorStepLine = (AssLine)context.StepLine.Clone();
                if (cursorStepIdx > startCursorStepIdx)
                {
                    cursorStepLine.Start = TimeUtil.RoundTimeToFrameCenter(context.OriginalLine.Start.AddMilliseconds(cursorStepIdx * _intervalMs));
                }

                if (cursorStepIdx < endCursorStepIdx)
                {
                    cursorStepLine.End = TimeUtil.RoundTimeToFrameCenter(context.OriginalLine.Start.AddMilliseconds((cursorStepIdx + 1) * _intervalMs));
                }

                if (cursorStepLine.Start == cursorStepLine.End)
                {
                    continue;
                }

                int            cursorSectionIdx  = _beforeSinging ? context.NumActiveSections - context.SingingSections.Count : context.NumActiveSections;
                AssSection     initialFormatting = (AssSection)cursorStepLine.Sections[Math.Max(cursorSectionIdx - 1, 0)];
                List <Section> cursorSections    = GenerateCursor(context.Document, initialFormatting, _cursors[cursorStepIdx % _cursors.Count]);
                cursorStepLine.Sections.InsertRange(cursorSectionIdx, cursorSections);

                yield return(cursorStepLine);
            }
        }
Beispiel #3
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        public override IEnumerable <AssLine> Apply(AssKaraokeStepContext context)
        {
            AssSection singingSection = context.SingingSections.LastOrDefault(s => s.RubyPart == RubyPart.None || s.RubyPart == RubyPart.Text);

            if (singingSection == null || singingSection.Text.Length == 0)
            {
                return new List <AssLine> {
                           context.StepLine
                }
            }
            ;

            base.Apply(context);
            DateTime glitchEndTime = TimeUtil.FrameToEndTime(TimeUtil.StartTimeToFrame(context.StepLine.Start) + 1);

            CharacterRange[] charRanges = GetGlitchKaraokeCharacterRanges(singingSection.Text[0]);
            singingSection.Animations.Add(new GlitchingCharAnimation(context.StepLine.Start, glitchEndTime, charRanges));
            return(new[] { context.StepLine });
        }
 public IEnumerable <AssLine> Apply(AssKaraokeStepContext context)
 {
     ApplyFadeInKaraokeEffect(context.StepLine, context.SingingSections);
     ApplyFadeOutKaraokeEffect(context.OriginalLine, context.StepLine, context.ActiveSectionsPerStep, context.StepIndex);
     return(new[] { context.StepLine });
 }