private void Start() { AspectUtility.cam = base.GetComponent <Camera>(); if (!AspectUtility.cam) { AspectUtility.cam = Camera.main; } if (!AspectUtility.cam) { Debug.LogError("No camera available"); return; } AspectUtility.wantedAspectRatio = this._wantedAspectRatio; AspectUtility.SetCamera(); }
void SetNewAspectRatio() { aspect._wantedAspectRatio = aspectRatio; aspect.SetCamera(); SuperCameraAnchor.RefreshAll(); }