private void Awake() { s_art_manager = this; m_art = new DefaultArtStyle(); foreach (var art_config in ArtConfigurations) { var data = new Dropdown.OptionData(art_config.ArtConfigurationName); ArtStyleDropdown.options.Add(data); } ArtStyleDropdown.value = 0; }
private void Awake() { s_art_manager = this; m_art = new DefaultArtStyle(); m_art_configs = new List <ArtConfiguration>(); foreach (var art_config in ArtConfigContainer.GetComponentsInChildren <ArtConfiguration>()) { m_art_configs.Add(art_config); var data = new Dropdown.OptionData(art_config.ArtConfigurationName); ArtStyleDropdown.options.Add(data); } ArtStyleDropdown.value = 0; }
public void ChangeSkeleton(ArtStyle newArtStyle) { print("changeSkeletons" + newArtStyle); if (artStyle == newArtStyle) { return; } artStyle = newArtStyle; if (artStyle == ArtStyle.Anatomy) { ReplaceExistingSkeletons(SkeletonFBXMirrored); } else if (artStyle == ArtStyle.Organless) { ReplaceExistingSkeletons(OrganlessSkeleton); } }
public ArtStyleInfo(ArtStyle style, bool IsChecked) { ArtStyle = style; this.IsChecked = IsChecked; }
void Awake() { s_art_manager = this; m_art = new DefaultArtStyle(); }