public void ShouldSetUpdate() { var arena = new GameArena(0); var logic = new ArenaLogic(arena); arena.isStarted = true; if (arena.isStarted) { arena.UpdateRequired = false; } Assert.AreEqual(false, arena.UpdateRequired); }
public async Task ArenaLogic_GetArena_Should_Return_An_Arena_Of_Size_10x10() { // Arrange var configurationHelper = new Mock <IConfigurationHelper>(); configurationHelper.Setup(x => x.ArenaSize).Returns(10); IArenaLogic arenaLogic = new ArenaLogic(configurationHelper.Object); // Act var result = await arenaLogic.GetArena(); // Assert result.Width.Should().Be(10); result.Height.Should().Be(10); }