Beispiel #1
0
    protected void btnCadastrar_Click(object sender, EventArgs e)
    {
        string mensagem;
        Area   area = new Area();

        area.Nome = txtNome.Text;

        TipoSolo tip = new TipoSolo();

        tip.Id = Convert.ToInt32(ddlTipo.SelectedValue);

        area.Tipo_solo = tip;

        LocalFisico loc = new LocalFisico();

        loc.Id = Convert.ToInt32(ddlLocal.SelectedValue);

        area.Local = loc;

        if (AreaDB.Insert(area))
        {
            mensagem               = "Cadastrado com sucesso!";
            txtNome.Text           = "";
            ddlLocal.SelectedIndex = 0;
            ddlTipo.SelectedIndex  = 0;
            txtNome.Focus();
        }
        else
        {
            mensagem = "Erro!";
        }
        Response.Write("<script language='javascript'>alert('" + mensagem + "');</script>");
    }
        public BotController(ILogger logger, IPPather pather, DataConfig dataConfig, IConfiguration configuration)
        {
            this.logger     = logger;
            this.pather     = pather;
            this.DataConfig = dataConfig;
            this.areaDb     = new AreaDB(logger, dataConfig);

            updatePlayerPostion.Start();
            wowProcess      = new WowProcess();
            WowScreen       = new WowScreen(logger, wowProcess);
            WowProcessInput = new WowProcessInput(logger, wowProcess);

            var frames = DataFrameConfiguration.LoadFrames();

            var scad = new StartupConfigAddonData();

            configuration.GetSection(StartupConfigAddonData.Position).Bind(scad);
            if (scad.Mode == "Network")
            {
                logger.LogInformation("Using NetworkedAddonDataProvider");
                addonDataProvider = new NetworkedAddonDataProvider(logger, scad.myPort, scad.connectTo, scad.connectPort);
            }
            else
            {
                logger.LogInformation("Using AddonDataProvider");
                addonDataProvider = new AddonDataProvider(WowScreen, frames);
            }

            AddonReader = new AddonReader(logger, DataConfig, areaDb, addonDataProvider);

            minimapNodeFinder  = new MinimapNodeFinder(WowScreen, new PixelClassifier());
            MinimapImageFinder = minimapNodeFinder as IImageProvider;

            addonThread = new Thread(AddonRefreshThread);
            addonThread.Start();

            // wait for addon to read the wow state
            var sw = new Stopwatch();

            sw.Start();
            while (AddonReader.PlayerReader.Sequence == 0 || !Enum.GetValues(typeof(PlayerClassEnum)).Cast <PlayerClassEnum>().Contains(AddonReader.PlayerReader.PlayerClass))
            {
                if (sw.ElapsedMilliseconds > 5000)
                {
                    logger.LogWarning("There is a problem with the addon, I have been unable to read the player class. Is it running ?");
                    sw.Restart();
                }
                Thread.Sleep(100);
            }

            logger.LogDebug($"Woohoo, I have read the player class. You are a {AddonReader.PlayerReader.PlayerClass}.");

            npcNameFinder = new NpcNameFinder(logger, WowScreen, WowProcessInput);
            WowScreen.AddDrawAction(npcNameFinder.ShowNames);

            //ActionFactory = new GoalFactory(AddonReader, logger, wowProcess, npcNameFinder);

            screenshotThread = new Thread(ScreenshotRefreshThread);
            screenshotThread.Start();
        }
Beispiel #3
0
        public void Test_Add()
        {
            var db     = new AreaDB();
            var result = db.Add(new Area()
            {
                AreaName    = "TestArea-" + DateTime.Now.ToString("yyMMddHHmmss"),
                CreatedTime = DateTime.Now,
            });

            Assert.IsNotNull(result);
        }
        public AddonReader(ILogger logger, DataConfig dataConfig, AreaDB areaDb, IAddonDataProvider addonDataProvider)
        {
            this.logger            = logger;
            this.addonDataProvider = addonDataProvider;

            this.squareReader = new SquareReader(this);

            this.CreatureHistory = new CreatureHistory(squareReader, 64, 65, 66, 67);

            this.ItemDb     = new ItemDB(logger, dataConfig);
            this.CreatureDb = new CreatureDB(logger, dataConfig);
            this.spellDb    = new SpellDB(logger, dataConfig);
            this.talentDB   = new TalentDB(logger, dataConfig, spellDb);

            this.EquipmentReader = new EquipmentReader(squareReader, 24, 25);
            this.BagReader       = new BagReader(squareReader, ItemDb, EquipmentReader, 20, 21, 22, 23);

            this.ActionBarCostReader = new ActionBarCostReader(squareReader, 36);

            this.GossipReader = new GossipReader(squareReader, 37);

            this.SpellBookReader = new SpellBookReader(squareReader, 71, spellDb);

            this.PlayerReader = new PlayerReader(squareReader);
            this.LevelTracker = new LevelTracker(PlayerReader);

            this.TalentReader = new TalentReader(squareReader, 72, PlayerReader, talentDB);

            this.AreaDb         = areaDb;
            this.WorldMapAreaDb = new WorldMapAreaDB(logger, dataConfig);

            UpdateLatencys = new CircularBuffer <double>(10);

            UIMapId.Changed += (object obj, EventArgs e) =>
            {
                this.AreaDb.Update(WorldMapAreaDb.GetAreaId(UIMapId.Value));
                ZoneChanged?.Invoke(this, EventArgs.Empty);
            };

            GlobalTime.Changed += (object obj, EventArgs e) =>
            {
                UpdateLatencys.Put((DateTime.Now - GlobalTime.LastChanged).TotalMilliseconds);
                AvgUpdateLatency = 0;
                for (int i = 0; i < UpdateLatencys.Size; i++)
                {
                    AvgUpdateLatency += UpdateLatencys.PeekAt(i);
                }
                AvgUpdateLatency /= UpdateLatencys.Size;
            };
        }
        public LootGoal(ILogger logger, ConfigurableInput input, Wait wait, AddonReader addonReader, StopMoving stopMoving, ClassConfiguration classConfiguration, NpcNameTargeting npcNameTargeting, CombatUtil combatUtil)
        {
            this.logger = logger;
            this.input  = input;

            this.wait         = wait;
            this.playerReader = addonReader.PlayerReader;
            this.areaDb       = addonReader.AreaDb;
            this.stopMoving   = stopMoving;
            this.bagReader    = addonReader.BagReader;

            this.classConfiguration = classConfiguration;
            this.npcNameTargeting   = npcNameTargeting;
            this.combatUtil         = combatUtil;
        }
        public AddonReader(ILogger logger, DataConfig dataConfig, AreaDB areaDb, IAddonDataProvider addonDataProvider)
        {
            this.logger            = logger;
            this.addonDataProvider = addonDataProvider;

            this.squareReader = new SquareReader(this);

            this.itemDb     = new ItemDB(logger, dataConfig);
            this.creatureDb = new CreatureDB(logger, dataConfig);

            this.BagReader       = new BagReader(squareReader, 20, itemDb);
            this.equipmentReader = new EquipmentReader(squareReader, 30);
            this.PlayerReader    = new PlayerReader(squareReader, creatureDb);
            this.LevelTracker    = new LevelTracker(PlayerReader);

            this.areaDb         = areaDb;
            this.worldMapAreaDb = new WorldMapAreaDB(logger, dataConfig);
        }
Beispiel #7
0
 // Start is called before the first frame update
 void Start()
 {
     textData = Resources.Load("DB/AreaList") as TextAsset;
     AL       = JsonUtility.FromJson <AreaDB>(textData.ToString());
     //length = AL.AreaList.Count;
 }