Beispiel #1
0
    private void PollForButtonInput()
    {
        if (Input.GetButtonDown("Start"))
        {
            //TODO: this is where we can go to reset the game or maybe even close it out and go back to the app selection screen
        }
        if (Input.GetKeyDown(JoystickButtonMaps.left.ToString()) || Input.GetKeyDown(JoystickButtonMaps.a.ToString()))
        {
            //TODO: set up the move cursor to the left
            print("BACK");
            circuitGridControlScript.MoveCursor(JoystickButtonMaps.left);
        }
        if (Input.GetKeyDown(JoystickButtonMaps.right.ToString()) || Input.GetKeyDown(JoystickButtonMaps.d.ToString()))
        {
            //TODO: setup the move cursor to the right
            print("FORWARD");
            circuitGridControlScript.MoveCursor(JoystickButtonMaps.right);
        }

        ArcadeButtonGates gateButtonPressed = arcadeButtonInput.isButtonPressed();

        if (gateButtonPressed != ArcadeButtonGates.None)
        {
            // print("what is gate buton " + gateButtonPressed);
            PressedGate(gateButtonPressed);
        }

        if (Input.GetKey("escape"))
        {
            Application.Quit();
        }
    }
Beispiel #2
0
    private void PollForButtonInput()
    {
        if (Input.GetButtonDown("Start"))
        {
            //the game or maybe even close it out and go back to the app selection screen
            startButtonPressCount = Time.time;
            print("Start button press " + startButtonPressCount);
        }
        if (Input.GetButtonDown("Menu"))
        {
            print("QUIT APP!!");
            System.Diagnostics.Process.Start("osascript", "-e 'tell application \"Quantum Arcade\" to activate'");
            Application.Quit();
        }

        if (Input.GetKeyDown(JoystickButtonMaps.left.ToString()) || Input.GetKeyDown(JoystickButtonMaps.a.ToString()))
        {
            //TODO: set up the move cursor to the left
            //print("BACK");
            circuitGridControlScript.MoveCursor(JoystickButtonMaps.left);
        }
        if (Input.GetKeyDown(JoystickButtonMaps.right.ToString()) || Input.GetKeyDown(JoystickButtonMaps.d.ToString()))
        {
            //TODO: setup the move cursor to the right
            //print("FORWARD");
            circuitGridControlScript.MoveCursor(JoystickButtonMaps.right);
        }


        ArcadeButtonGates gateButtonPressed = arcadeButtonInput.isButtonPressed();

        if (gateButtonPressed != ArcadeButtonGates.None)
        {
            // print("what is gate buton " + gateButtonPressed);
            PressedGate(gateButtonPressed);
        }

        if (Input.GetButtonUp("Start"))
        {
            startButtonPressCount = Math.Abs(Time.time - startButtonPressCount);

            print("time down " + startButtonPressCount);

            if (startButtonPressCount >= 3.0f)
            {
                print("QUIT APP!!");
                startButtonPressCount = 0f;

                System.Diagnostics.Process.Start("osascript", "-e 'tell application \"AppMenu\" to activate'");
                Application.Quit();
            }
            startButtonPressCount = 0f;
        }
        if (Input.GetKey("escape"))
        {
            Application.Quit();
        }
    }