/// <summary> /// 使用可更新模式并应用资源包资源。 /// </summary> /// <param name="resourcePackPath">要应用的资源包路径。</param> /// <param name="applyResourcesCompleteCallback">使用可更新模式并应用资源包资源完成时的回调函数。</param> public void ApplyResources(string resourcePackPath, ApplyResourcesCompleteCallback applyResourcesCompleteCallback) { m_ResourceManager.ApplyResources(resourcePackPath, applyResourcesCompleteCallback); }
/// <summary> /// 使用可更新模式并应用资源包资源。 /// </summary> /// <param name="resourcePackPath">要应用的资源包路径。</param> /// <param name="applyResourcesCompleteCallback">使用可更新模式并应用资源包资源完成时的回调函数。</param> public void ApplyResources(string resourcePackPath, ApplyResourcesCompleteCallback applyResourcesCompleteCallback) { ResourceComponent.This.ApplyResources(resourcePackPath, applyResourcesCompleteCallback); }