Beispiel #1
0
        protected override void OnAppSessionClosed(object sender, AppSessionClosedEventArgs <GameSession> e)
        {
            if (e.Session.Opened)
            {
                //各模块处理玩家离开游戏
                foreach (var module in GameModuleFactory.Current.Modules)
                {
                    module.LeaveGame(e.Session.Player);
                }

                //从世界删除玩家
                e.Session.AppServer.World.RemovePlayer(e.Session.Player);
            }
        }
Beispiel #2
0
 protected override void OnAppSessionClosed(object sender, AppSessionClosedEventArgs <BroadcastSession> e)
 {
     RemoveOnlineSession(e.Session);
     base.OnAppSessionClosed(sender, e);
 }