Beispiel #1
0
 public void OnDestroy()
 {
     // If the component is removed from GameObject then remove the related asset.
     if (!target && FindObjectsOfType <AppCenterBehaviorAdvanced>().Length == 0)
     {
         AppCenterSettingsContext.DeleteSettingsInstanceAdvanced();
     }
 }
Beispiel #2
0
    public override void OnInspectorGUI()
    {
        // Load or create settings.
        var behaviour = (AppCenterBehaviorAdvanced)target;

        if (behaviour.SettingsAdvanced == null)
        {
            behaviour.SettingsAdvanced = AppCenterSettingsContext.CreateSettingsInstanceAdvanced();
        }

        // Draw settings.
        if (settingsEditorAdvanced == null)
        {
            settingsEditorAdvanced = CreateEditor(behaviour.SettingsAdvanced);
        }
        settingsEditorAdvanced.OnInspectorGUI();
    }