Beispiel #1
0
    void Start()
    {
        //prepare GUI data (originally from FPS counter shown in class, changed for my own usage)
        int w = Screen.width, h = Screen.height;

        rect                   = new Rect(0, 0, w, h * 2 / 100);
        style                  = new GUIStyle();
        style.fontSize         = h * 4 / 100;
        style.normal.textColor = Color.white;
        //get players to follow their scores
        playerScript = GameObject.FindWithTag("Player").GetComponent <PlayerControls>();
        enemyScript  = GameObject.FindWithTag("Enemy").GetComponent <EnemyBehavior>();
    }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     zeroVector = Vector3.zero;
     pilot      = this.transform.parent.GetComponent <AnyPlayerBehavior>();
 }