void OnStateMachineControlUpdate(AnimatorStateBehaviour state, Animator anim, AnimatorStateInfo animStateInfo, int layerIndex) { var layer = GetLayer(layerIndex); layer.ControlUpdate.Invoke(layer, state); }
void OnStateMachineStateExit(AnimatorStateBehaviour state, Animator anim, AnimatorStateInfo animStateInfo, int layerIndex) { var layer = GetLayer(layerIndex); layer.StateExit.Invoke(layer, state); }