public void TickLogic()
        {
            AnimationPlayingCtrl.TickLogic();
            var playPercent = AnimationPlayingCtrl.PlayPercent;
            var time        = mEditorAnimationClip.AnimationClip.Duration * playPercent;

            foreach (var notify in mNotifyEditeControlList)
            {
                notify.Value = AnimationPlayingCtrl.CurrentFrame;
                notify.TickLogic();
            }
            mEditorAnimationClip.AnimationClip.SeekForEditor(time);
        }
Beispiel #2
0
        public void TickLogic()
        {
            if (mPreviewClip == null)
            {
                return;
            }
            AnimationPlayingCtrl.TickLogic();
            var playPercent = AnimationPlayingCtrl.PlayPercent;
            var time        = mPreviewClip.Duration * playPercent;

            //mPreviewAnimationSequence.CurrentTime = (uint)time;
            mPreviewClip.SeekForEditor(time);
        }