Beispiel #1
0
 protected override void Start()
 {
     base.Start();
     _animHash = AnimationHashHelper.FindHash(_animParam);
     if (_animTime1 > _coolDown)
     {
         Debug.LogWarning("Animation time shouldn't be longer than cooldown");
     }
 }
Beispiel #2
0
    protected override void Start()
    {
        base.Start();
        _animHash = AnimationHashHelper.FindHash(_animParam);
        if (_animTime > _coolDown)
        {
            Debug.LogWarning("Animation time shouldn't be longer than cooldown");
        }

        _status = ABILITY_STATUS.UNAVAILABLE;
    }
Beispiel #3
0
 protected override void Start()
 {
     base.Start();
     _animHash = AnimationHashHelper.FindHash(_animParam);
 }
Beispiel #4
0
 // Use this for initialization
 protected override void Start()
 {
     _animHash = AnimationHashHelper.FindHash(_animTrigger);
     base.Start();
 }