private void Start() { var tweenCore = _builder.TweenCore; var unknownTween = new UnityTweenUnknown(Fill, Complete) .SetDuration(2.0f); tweenCore.Append(unknownTween); _builder.PlayForward(); UnityTweenPosition posTween = new UnityTweenPosition(transform, Vector3.one); posTween.SetTo(Vector3.zero); }