Beispiel #1
0
        public void Save(string Filename, Point[] Solution)
        {
            // Start create bitmap
            Stopwatch S = Stopwatch.StartNew();

            /*Bitmap B = new Bitmap(Width, Height);
             *
             * using (var FastB = new FastBitmap(B))
             * {
             *  for (int y = 0; y < Height; y++)
             *  {
             *      for (int x = 0; x < Width; x++)
             *      {
             *          B.SetPixel(x, y, _Walkable.GetValue(x, y) ? Color.White : Color.Black);
             *      }
             *  }
             *
             *  foreach (Point P in Solution)
             *  {
             *      B.SetPixel(P.X, P.Y, Color.Red);
             *  }
             * }
             *
             * S.Stop();
             * Console.WriteLine($"Draw  - {S.ElapsedMilliseconds}ms");
             * // Finish create bitmap
             *
             * // Start save bitmap
             * S.Restart();
             *
             * //_Gif.Save(@"out\output.gif");
             * B.Save(Filename);*/

            AnimatedGif Gif = new AnimatedGif();
            int         Gap = 1;// _States.Count / 100;

            for (int i = 0; i < _States.Count; i += Gap)
            {
                Gif.AddFrame(GridToBitmap(_States[i]), 1);
            }

            Gif.Save("solution.gif");

            S.Stop();
            Console.WriteLine($"Save  - {S.ElapsedMilliseconds}ms");
            // Finish save bitmap
        }
        static bool Convert(string srcPath, string destPath, int destFPS)
        {
            var result = false;

            try
            {
                using (var srcGif = AnimatedGif.LoadFrom(srcPath))
                {
                    var fixedGifOffset = TimeSpan.FromMilliseconds(1000 / destFPS);
                    var crntSrcOffset  = new TimeSpan();
                    var crntDestOffset = new TimeSpan();

                    using (var destGif = new AnimatedGif())
                    {
                        foreach (var srcFrame in srcGif)
                        {
                            crntSrcOffset += srcFrame.Delay;

                            do
                            {
                                crntDestOffset += fixedGifOffset;

                                var destFrame = (Image)srcFrame.Image.Clone();
                                destGif.AddFrame(destFrame, fixedGifOffset);
                            }while (crntSrcOffset > crntDestOffset);
                        }

                        destGif.Save(destPath);

                        Console.WriteLine($"Successfully converted \"{Path.GetFileName(srcPath)}\" to \"{Path.GetFileName(destPath)}\". New file contains {destGif.FrameCount} frames.");

                        result = true;
                    }
                }
            }
            catch (Exception) { }

            return(result);
        }
Beispiel #3
0
        private static void Animate(List <Point> path, string mazeFilename, string mazeSolvedFilename, string outputFilename)
        {
            var gif = new AnimatedGif();

            gif.AddFrame(Image.FromFile(mazeFilename), 50);


            if (path.Count > 2)
            {
                using (var m = Bitmap.FromFile("mario.gif"))
                {
                    for (int i = 0; i < path.Count; i++)
                    {
                        if (i % 10 == 0 || i == path.Count - 1)
                        {
                            var image = Bitmap.FromFile(mazeFilename);

                            var g = Graphics.FromImage(image);                             //note: disposing breaks the animated gif save method.


                            g.DrawImage(m, new Point(path[i].X * SCALE, path[i].Y * SCALE));

                            if (i != path.Count - 1)
                            {
                                gif.AddFrame(image, 50);
                            }
                            else
                            {
                                gif.AddFrame(image, 100);
                            }
                        }
                    }
                }
            }
            gif.AddFrame(Image.FromFile(mazeSolvedFilename), 100);
            File.Delete(outputFilename);
            gif.Save(outputFilename);
        }
        public static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");

            var img1 = new Bitmap(8, 11);
            var img2 = new Bitmap(8, 11);
            var img3 = new Bitmap(8, 11);
            var img4 = new Bitmap(8, 11);

            SetPixels(img1, Color.Red);
            SetPixels(img2, Color.Blue);
            SetPixels(img3, Color.Orange);
            SetPixels(img4, Color.Green);


            using (var gif = new AnimatedGif(0))
            {
                gif.AddFrame(img1, 100);
                gif.AddFrame(img2, 200);
                gif.AddFrame(img3, 300);
                gif.AddFrame(img4, 400);
                gif.Save("test.gif");
            }
        }